Looking for Custom ZBrush Brushes to Improve Sculpting Workflow
I’m looking for custom brushes I can use in ZBrush. I’ve been using the default brushes for a long time, but they’re starting to feel limiting. When I watch professional artists on YouTube, they seem to achieve much better results with lower polygon counts, and I think part of that comes from the brushes they use.
For example, I recently discovered a brush from Kingslien that he shared for free. I really liked it—while doing clay buildup, it also smooths and flattens the surface at the same time. I don’t know how he created that brush, but it feels much more efficient than the default ones.
Do you know any similar custom brushes that could help improve my workflow? I’d really appreciate any recommendations.