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[For Hire] 3D Environment Artist (Unreal Engine / Blender / ZBrush)
u/Shawn_CGIcon — 3 hours ago
![Image 1 — [For Hire] 3D Environment Artist (Unreal Engine / Blender / ZBrush)](https://preview.redd.it/7anttr3lo6tg1.jpg?width=1920&format=pjpg&auto=webp&s=2a988c33edad12227ab0f22e4a287d78379bc08d)
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I’m a 3D artist specializing in environment art. I build 3D worlds from scratch handling everything from initial modeling and sculpting to texturing and final setup in-engine. I use procedural tools and scripting to speed up the building process, which helps keep things consistent and easy to manage as a project grows.
I do modeling, sculpting, and texturing. I can setup full environments in Unreal Engine (Custom made and Marketplace assets).
Using Python and procedural tools I automate repetitive tasks to save time.
My default Stack includes: Unreal Engine, Blender, ZBrush and Substance Painter
Portfolio: https://shawnmeo.artstation.com/