u/MorphLand

🔥 Hot ▲ 150 r/creepygaming+5 crossposts

a game where you're an astral projection spying on CIA agents. Here's a creepy scene with voice acting!

"Project Looking Glass": my first-person "found footage" horror game set in a 1960s government consciousness program. You travel through dozens of different surreal landscapes across the astral plane. Showed off some voice acting last time and ya'll seemed to enjoy so wanted to share more.

Custom lo-fi visual stack, nonlinear hub exploration. PLEASE WISHLIST ON STEAM! Releases July 10. Feedback welcome!

u/MorphLand — 21 hours ago
▲ 4 r/SoloDev+1 crossposts

my Donut County inspired platformer where you have to EAT THE WORLD

Half physics-based platformer / half collectathon -- my Katamari-inspired game where you're a black hole. hole mode eats. sphere mode moves. the whole game is switching between them. The entire character is procedurally generated with shaders.

Influences were this were Katamari, De Blob (super underrated), Donut County, Hole.io, noby noby boy, and more!

Hoping to add to the great canon of Hole-Type games.

Wishlist 'Fill The Void' on Steam!

u/MorphLand — 2 days ago
▲ 2 r/GameDevs+1 crossposts

a game where you give an LLM an existential crisis! Observe:

u/MorphLand — 3 days ago
▲ 35 r/GameDevs+4 crossposts

voice acting is elevating my game SO MUCH I am just in shock.

u/MorphLand — 4 days ago
▲ 11 r/GameDevs+4 crossposts

a Katamari-Like (is that a genre?) game where you play as a black hole that consumes everything

u/MorphLand — 5 days ago
🔥 Hot ▲ 52 r/GameDevs+4 crossposts

A simple game where you sit at a campfire and try to convince an AI that reality is a simulation. Every conversation is completely unique.

u/MorphLand — 6 days ago
▲ 33 r/GameDevs+5 crossposts

My horror game is set in a 1960s government consciousness program and told entirely through audio logs and you "playing" the found footage. Here's the launch trailer!

u/MorphLand — 6 days ago