u/Mattgyvercom

Goodnight, sleep tight, pass 100 UT hours in less than a night.

If you want to speed things along (outpost farming, resetting vendors, etc.), spend an hour sleeping on Venus—where 1 hour local is 100 hours UT. You’ll top off every single manufactured item and extracted mineral at every outpost, almost instantly.

However! Venus requires a very high planetary habitation skill, so here are all the other planets and moons with a 1:100 time dilation, many of which require no planetary habitation skill to set up an outpost (or just sleep in your ship):

  • Charybdis IV (Planet) in the Charybdis system
  • Charybdis V (Planet) in the Charybdis system
  • Copernicus IV (Planet) in the Copernicus system
  • Copernicus V (Planet) in the Copernicus system
  • Katydid II (Planet) in the Katydid system
  • Katydid III (Planet) in the Katydid system
reddit.com
u/Mattgyvercom — 2 days ago
▲ 217 r/NoSodiumStarfield+1 crossposts

Friendly reminder to set up X-Tech storage at the Ryujin, Freestar, and United Colonies outposts before handing them over, revisit later for X-Tech.

I'm in the middle of updating my Starfield map and AFAIK the Terran Armada quest "Favors for Favors" outpost locations are always in the same place. Can everyone confirm these are the same for them?

  • Freestar: Ternion III
  • Ryujin: Nemeria IV-A
  • United Colonies: Strix I

After handing them over to the three factions, they no longer have an indicator on the big starmap. However, you can still find their location in the database and land directly at the base from orbit. Drop some bots to increase production, add some storage, and come back later to grab the free X-Tech.

u/Mattgyvercom — 4 days ago

More of a curiosity than anything, I've never really gotten usable output from turntable. Guessing the best output comes from clear, human-like, or other simple figures, and nothing too cartoony or weird? Setting aside my beef with AI in general, the output is probably fine to use as an onion skin reference for redrawing everything peoperly, but not very usable hot off the render.

Not knocking it too hard because some parts of these are kind of great, but the wacky output is pretty wild, and the fact that every image has every stroke converted to a fill makes them hard to work with. Par for the course I guess seeing as how any custom brushes always get expanded when live painting and such.

  • In the Buc-ee example, things get a little disfigured halfway through the rotation.
  • In Lun-ee example (fat dog in pink winter hat), there are only a few bad frames, but not too bad.
  • Same with the Mik-ee example (the moose), it's kind of ok other than weird and inconsistent hair lines.
  • In my Pos-ee (opossum) example, the middle 0 degree-0 degree image decided to skip the render altogether.
    • The gif sequence is corrupted and impossible to open in Photoshop.
    • It's nightmare fuel in parts of the render, but in a hilarious way.
  • Same deal in the Izz-ee (dog in red hat) example. No idea why turntable felt the need to put the middle 0-0 image so far away and not include it in the gif render.
    • The figure gets a bit strange past the 30 degree rotation.
    • The hat becomes a weird three-lobed structure.
  • Same exact missing middle image in the iguana. Seriously, why is that happening? Maybe everything needs to be expanded and merged into one group?
    • There's maybe one or two usuable frames from the entire rotation and it's a mess everywhere else. The illustration is no Picasso, but a confused AI is on full display here.
  • It's impossible to cancel a turntable render. I found it eating tokens instead of opening up the toolbar by doing a completely new render instead. A prompt would be nice. Probably a me-thing by not noticing which image is the actual turntable root vector and which is a piece of the render (there's an icon on the root image).

All the apparently perfect examples from influencers with their "...I'm literally shaking, look how well this works!" never seems to work for myself. At least I can fade them all out and redraw the poses properly, so it's not all bad.

u/Mattgyvercom — 17 days ago