u/KrakenberryGames

▲ 189 r/survivorslikes+3 crossposts

Fog of war in Kill The Sea

We're using fog to limit the information players have about their surroundings in Kill The Sea.

You can see further away by increasing your range stat, allowing you to better anticipate enemies and discover outposts or other interactable elements at sea.

The fog effect itself is made up of hand-drawn clouds that are displaced and slightly scaled based on the player boat's position.

What do you guys think?

Edit: To make it clear, this isn't the main view of the game and you aren't always exploring in the dark. There are well-lit areas where you usually stay if you want to keep danger levels lower.

Here's an example of when the limited player area meets an area that's lit by a lighthouse.
Here's an example of when the player is completely within a lit area.

u/KrakenberryGames — 1 day ago
▲ 627 r/survivorslikes+4 crossposts

Early Kill The Sea mockup screen

Kill The Sea is in active development, and we wanted to share a look at our visual development process. We created this mockup to serve as a visual foundation and to make sure we’ve nailed the seafaring fantasy.

Let us know what you think! 🫧🦑🫧

u/KrakenberryGames — 5 days ago
▲ 1.7k r/logodesign

Logo redesign for our indie game studio. Does the new direction work?

We're a newly founded studio called Krakenberry Games working on an upcoming handcrafted seafaring sandbox game called Kill The Sea.

We wanted to move away from our loose character mascot and transition to a more distinctive logo that works better as an icon.

Do you find the new design appealing and readable? Any feedback on the shapes, balance, or overall vibe would be much appreciated.

Edit: Thanks everyone for the feedback! We're definitely going to make another iteration based on your comments. 🐙🫐

u/KrakenberryGames — 7 days ago
▲ 93 r/indiegames+2 crossposts

Some islands from our game

Hey everyone! Would love to hear your thoughts about the environment design in Kill The Sea. Quick test: can you guess what these buildings are just by looking? Feedback welcome. 🏝️

u/KrakenberryGames — 7 days ago

Our Steam page is LIVE! 🏴‍☠️

Sail your way to victory on a deadly campaign across the Seven Seas in KILL THE SEA, our seafaring sandbox survivors-like.

Hunt menacing beasts of legend, complete deliveries, win races, defend outposts, find treasures or gamble it all in an oceanic world driven by chaos, risk, and opportunity.

We are a newly founded studio so wishlists are much appreciated ✨

u/KrakenberryGames — 9 days ago
▲ 229 r/survivorslikes+2 crossposts

Our Steam page is LIVE! 🏴‍☠️

Sail your way to victory on a deadly campaign across the Seven Seas in KILL THE SEA, our seafaring sandbox survivors-like.

Hunt menacing beasts of legend, complete deliveries, win races, defend outposts, find treasures or gamble it all in an oceanic world driven by chaos, risk, and opportunity.

We are a newly founded studio so wishlists are much appreciated ✨

u/KrakenberryGames — 8 days ago

We're making a seafaring sandbox survivorslike called Kill The Sea! The plan is to release a teaser tomorrow, so here's a teaser for the teaser. Any thoughts about our crew promotion tree format? ✨

u/KrakenberryGames — 10 days ago