u/Impossible_Gas_1073

Puzzle games are usually solo — I’m testing one where you play with a real person

Puzzle games are usually solo — I’m testing one where you play with a real person

Hey everyone — I’m working on an iOS app called Pax Meet and would love feedback from people who actually like puzzle games.

https://preview.redd.it/yxwr4lt1vxzg1.png?width=230&format=png&auto=webp&s=ae8262e166aff34b639c24b1e02a0395e4fdc0f1

https://apps.apple.com/ca/app/pax-meet/id6759842965

The idea is simple: you get matched with another person over video chat and play quick casual puzzle games together — tic-tac-toe, sudoku, minesweeper, and more.

Most puzzle games are solo. I wanted to test whether they become more fun when there’s another real person there with you — not necessarily competing hard, but reacting, chatting, helping, laughing at mistakes, or just making the game feel less isolated.

The game also acts as an icebreaker. Instead of joining a random video chat and having nothing to say, both people have a puzzle in front of them.

I’m curious what puzzle game players think:

  • Does social puzzle gameplay sound interesting or distracting?
  • Which game would work best for this format: sudoku, minesweeper, tic-tac-toe, word games, something else?
  • Would you prefer competitive, co-op, or both?
  • Would video chat make the experience better or worse?

Free on iOS if anyone wants to try it:

Full disclosure: I built it, so honest feedback is very welcome.

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u/Impossible_Gas_1073 — 6 days ago
▲ 5 r/introvert+4 crossposts

What it does: Pax Meet matches you with a random person on video chat while you both play a quick puzzle game (tic-tac-toe, sudoku, minesweeper, and a few others). The idea is that the game fills the awkward silence so conversation happens naturally — no forced "so… where are you from?" energy.

Why I built it: I'm not great at small talk with strangers on video calls. Every other "meet new people" app felt like a job interview. Wanted something where the activity was the conversation starter.

Tech stack: Swift / SwiftUI, [your backend], [your video SDK]

Where I'm at: v1.2, ~15 games, just shipped multiplayer matchmaking. Solo dev, a few months in.

What I'm looking for feedback on:

  1. First-impression of the App Store listing — does the value prop come through?
  2. The matchmaking flow — anyone hit a wait time over 30 seconds?
  3. Game variety — which games would you want added?

Link: https://apps.apple.com/ca/app/pax-meet/id6759842965

Happy to review anyone else's app in return — drop yours in the comments and I'll genuinely give it a try.

u/Impossible_Gas_1073 — 6 days ago