u/Hydraguesswhosback

For a game that's a week away from launch, I'm having a surprisingly hard time finding out how much it will cost

So, title, since I can't find a number anywhere, how much will this cost ?

Edit : I do believe that holding on a game's price for this long sucks no matter who publishes it and doesn't profit the fans in any way. And if one week before the launch they are still thinking about it, what are we doin ?

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u/Hydraguesswhosback — 1 day ago

La vallée surprenante ! Surprising Valley

Original map here : https://steamcommunity.com/sharedfiles/filedetails/?id=3721278668

Since it's a first map from a map maker, I'm going to add a few things here and there that I noted.

At the beginning, the berries are mixed with the trees and there's barely any place to grow or build on because there's too much wood around the starting point. I'm not sure if it's an intentionnal challenge or accidental, but hunting berry bushes one by one is more annoying than hard.

I absolutely loved the little alcove of resources. Guys, do more of this. Treated planks, extract, and other goodies behind a wall of thorns and not too far from the start to be unavailable. That allows you to build a few things before you reached the technology, I like it.

If you like me play on very long cycles, then you might realise that there's just one bad source at the start and it's at the other end of the map. So there's that XD By long I mean over 100 days.

Otherwise it's good. For the next map, I suggest more verticality and more underground things to really exploit beneath the earth, while on a smaller map.

u/Hydraguesswhosback — 4 days ago

You know the battery tower, but what about the windmill stairs ?

My favourite way to use the space above a city.

Also, no as a BeaverGod easthetics are not my priority in face of INDUSTRIAL ADVANCEMENT !

u/Hydraguesswhosback — 7 days ago