




Hey everyone!
I hope it’s ok to post it here, but I’ve always been a massive fan of the abandoned aesthetic and the post-apocalyptic vibe. There’s something deeply captivating about it all but I’m sure you guys know exactly what I mean.
I finally managed to wrap up some of my work. This is actually my first time posting my work publicly in 7 years. Emerging from "production hell" to finally show what I’ve been making is a pretty emotional moment for me!
A bit about the tech side:
Modeling: Everything was done in Blender.
Texturing: Created from scratch, mostly in Substance Painter.
Engine: Fully assembled and lit in Unreal Engine 5 using Lumen (I used native textures and Lumen to fully reveal the level of detail).
If you want to see the full technical breakdown and more renders, I’ve uploaded the full project on my ArtStation:https://www.artstation.com/artwork/8BAOPE
I'm totally open to answering any questions about pipeline, texturing, or just the experience of building these environments in general!