u/Fantastic-Bench-6476

▲ 0 r/unity

Review my NPC SDK

NPC currently are hardcoded or prompt based at best but games need more than chat.

I made a system where as a developer you put some probable actions for an NPC and it picks one of those based on its personality, memory and current context.

This action now can be used to drive gameplay.

Our Goal is to provide dynamic behaviour with controlled gameplay.

reddit.com
u/Fantastic-Bench-6476 — 3 days ago
▲ 1 r/roblox

Need feedbacks on my NPC system

NPC currently are hardcoded or prompt based at best but games need more than chat.

I made a system where as a developer you put some probable actions for an NPC and it picks one of those based on it's personality, memory and current context.

This action now can be used to drive gameplay.

Goal was to provide dynamic behaviour with controlled gameplay.

What do you guys think about this system ? What else does it need for people to start integrating this in their games.

reddit.com
u/Fantastic-Bench-6476 — 4 days ago
▲ 4 r/unity

Need feedbacks on my NPC system

NPC currently are hardcoded or prompt based at best but games need more than chat.

I made a system where as a developer you put some probable actions for an NPC and it picks one of those based on it's personality, memory and current context.

This action now can be used to drive gameplay.

Goal was to provide dynamic behaviour with controlled gameplay.

What do you guys think about this system ? What else does it need for people to start integrating this in their games.

reddit.com
u/Fantastic-Bench-6476 — 4 days ago
▲ 0 r/unity+2 crossposts

AI NPCs need to do more than just chat

Every AI NPC system I tried was just a chatbot with a name tag.

Dialogue is fine. But your game isn't a conversation it's a world. NPCs need to *do things*, not just say things.

So I made a solution and would love your thoughts on it, checkout the screen. Same insult. Same choices on the table. Walter went cold. Rosa looked for the wound beneath it. Neither of them just... replied.

What comes back every call: what they do, why they chose it, and what they say. (You can customise actions, comment for more details)

Comment if you want to try it.

u/Fantastic-Bench-6476 — 5 days ago
▲ 1 r/unity

Built a system where NPCs remember who they are facts, relationships, backstory. Even when players gaslight, contradict, or try to prompt-inject their way out of the narrative.

Looking for indie devs with an active project to integrate it and tell me what breaks. No cost, no strings. I want real usage data from real games.

What you need: a Unity project with dialogue/NPC systems already in progress.

Drop a reply or DM with what you're building.

Try the demo and sign up here :

https://www.neuralspacestudios.com/

reddit.com
u/Fantastic-Bench-6476 — 11 days ago
▲ 2 r/OCPoetryFree+1 crossposts

I’m blinded by my vision,

Divided by my love.

I am a common man,

Living an ordinary life.

My pockets are full

Of guilt, fear, and desperation.

I am a common man,

Blinded by my vision.

Imagery I wish for,

Specters that I see,

A room filled with love,

The sound of excitement.

I sat silent, with a heavy throat,

Savoring the last moment.

People whom I love

Lost themselves in time,

Unable to hold them close,

I am a common man,

Blinded by my vision.

reddit.com
u/Fantastic-Bench-6476 — 13 days ago