I released Unfair Corners — an active incremental in the same genre as Unfair Flips, but with a bouncing logo
Hi everyone,
I recently released Unfair Corners, a small active incremental in the same general genre as Unfair Flips, but instead of flipping a coin, you’re bouncing a logo inside a retro TV and trying to hit true corners.
A few days ago I posted it on r/incremental_games and the response was better than I expected, so I’ve been working through the main feedback people gave me.
Since then, I’ve improved achievement detection, upgrade behavior after endings, UI/readability, the Near Converter upgrade, and reward scaling around streaks and late-game bounces.
If the footage makes you want to see one more bounce, that’s basically the feeling I tried to build the whole game around.
I’m a solo dev, so if anyone has questions about the game, the design, the release, the update process, or what I’m working on next, feel free to ask. I’ll be around in the comments.