Definitely wouldn't use this for a competitive Game, but first impresions are good, compared to Gamenative frame gen, wich does. Not work for me
u/EnthusiasmBig1796
Unless running diablo (overclock mode), it's stuck at minimum, would rather not to have to force that mode bc of the power draw and heat, any idea?
So, when creating a list, I notice that each time i add some mods, a FOMOD installer appears, where a patch of a mod I wanted to install later shows up, and then I have to cancel the installation and download that mod so that It automatically patchs it. But if you have it already installed, it's checked on by default.
So my question is, what "order" would be the best to guarantee max compatibility between mods?, I mean
Should I go for "Visual Mods" into "Town" replacers?, or
"UI" into "Gameplay"?, what do you think?
So, basically, when Im in first person, and try to dodge, it works correctly on all directions, BUT when trying to dodge foward, when I try to dodge forward, it instead does a "backstab" kinda attack animation, and then it locks me in place, unable to move it does the same on every weapon, I have to sheathe to fix the problem, but 3rd person works just fine, any ideas?
Video demonstration: https://streamable.com/liiv3v
After 500+ mods, I think I've build my dream modlist. Took me around 2 weeks btw.
More info and full benchmark if you are interested: