Are there Tag names that do things?
I was setting up a projectile move, that would repeat if I timed it right?
I set the Tag name to repeat; I put a check tag in the beginning of the move and at the end I put a Add/Set tag. And now that move can just repeat when I time it, Didn't have to set a branch. I tested it without that tag and changed the tags name, but the move did not repeat like before.
Are there Tag names that automatically have an effect? for instance if I named a tag block and set up a timing for it, would It block? Or did I just find some weird Jank that had the outcome I desired?