Looking for a lost incremental roguelike
I’m trying to find an incremental roguelike I played on Steam a while ago and I can’t locate it anymore.
What I remember:
- Single static screen set in a medieval throne room
- Pixel art style
- No combat at all
- Gameplay was purely about generating gold
- You had to reach a gold quota before the next “night” (example: 500 gold in a limited time)
- Between nights you managed equipment
- Only 3 equipment slots total
- Equipment boosted passive income (like +gold/sec or multipliers)
- There was a combo system based on item types
- Example combos like: bow + shield + sword
- Different combinations gave multipliers (like 2x or 3x gold)
- A “combo book” showed discovered combinations
- You clicked a chest/treasury-type object to get items or progress
- Possibly one or two NPCs in the throne room
- Very minimalist UI (mostly numbers + icons)
- Indie Steam game, likely small or obscure
- Might have been featured in a YouTube video (possibly DangerouslyFunny, but not sure)
It basically felt like a throne-room idle roguelike where you optimize equipment combinations to hit gold targets each night.
I’m convinced it existed, but I can’t find it anywhere anymore. If anyone recognizes this, please help.