Next tour dates?
Does anyone on here have ANY inkling about when he may be touring again??
Does anyone on here have ANY inkling about when he may be touring again??
Hi everyone!
Just got my first sale on Etsy yesterday!
My shop https://www.etsy.com/uk/shop/StructuredDigitalCo sells dashboards and excel sheets for business owners.
I was wondering if anyone on here would benefit directly from something I could create on Excel? For example a way to manage your finances for a side hustle. Any suggestions welcome. Just looking to help some people out and sell things with a purpose!
Thank you!
Hi everyone!
Just got my first sale on Etsy yesterday!
My shop https://www.etsy.com/uk/shop/StructuredDigitalCo sells dashboards and excel sheets for business owners.
I was wondering if anyone on here would benefit directly from something I could create on Excel? For example a way to manage your finances for a side hustle. Any suggestions welcome. Just looking to help some people out and sell things with a purpose!
Thank you!
Hello everyone.
For a while I was trying to find a way to use my advanced excel and software skills to make me some money outside of my 9-5. I already had an Etsy shop up and running selling print out trackers and similar. These gained 0 traction and would get a couple of views a week.
About 5 days ago I listed some excel spreadsheets/dashboards I had created for different industries. Tradespeople, Personal Trainers etc. Since posting these, they are getting 30+ views and 15+ visits a day. Is this good for a new shop?
I’m just wondering what progress will look like and when I could expect my first sale??
Thanks!
Hey everyone,
I’ve recently started my first Etsy store ( https://www.etsy.com/uk/shop/StructuredDigitalCo ) after spending the last few months teaching myself more about Excel, simple app building and digital products in general.
It originally started because I got weirdly obsessed with making spreadsheets that actually look good and make life easier. Things like budgeting tools, renovation planners, business trackers and systems that feel less boring than the usual corporate spreadsheets.
Since then I’ve been learning how Etsy works, how digital products are structured, thumbnails, SEO, pricing, customer psychology and honestly just how difficult it is to make something people actually want.
I’ve also started exploring simple custom app building alongside the spreadsheet side of things which has been a massive learning curve.
The store is very new and I know there’s loads I can improve, so I’d genuinely appreciate honest feedback from people who know more than me.
Things I’d love opinions on:
• Store appearance
• Product ideas
• Pricing
• Listing images
• Whether the products actually feel useful
• Anything that immediately puts you off
I’m not expecting sales overnight. Mainly just trying to learn and build something properly over time.
If anyone’s willing to take a quick look, I’d massively appreciate it. Happy to return feedback on your stores/projects too.
Thanks everyone
I built a Roblox game (Kickattax) with no coding experience using AI as my development tool. Took about two months. Put it live last week. Sharing this partly to document the process and partly to get honest feedback from people who know what they're looking at. I am completely aware that this is a rough first version, I plan to make many improvements but can only do so with effective feedback!
The concept is Match Attax meets FIFA Ultimate Team on Roblox. Entirely UI based, no 3D world. You open packs, collect cards across five fictional European football leagues, complete a club binder, and chase increasingly rare cards. The rarest have pull rates under 0.01%. There are 5000 cards total, a pity system, animated rarity effects, and a live news ticker that broadcasts when any player in the server pulls something rare.
I went AI assisted because I had a product idea I believed in and no technical background. The workflow was essentially: understand the architecture first, use AI to generate the code, learn enough Luau to debug and direct it properly, iterate. It's not as hands off as people assume. You still need to understand what you're building and why, otherwise you end up with spaghetti you can't maintain. The client server split, DataStore safety, RemoteEvent security, all of that had to be understood and enforced manually.
The gap I was trying to fill is that football card collecting games on Roblox are either very shallow or clearly made quickly. There's a real audience for this kind of game given how popular Match Attax and FUT are in the real world, and nobody has done it properly on the platform yet as far as I can tell.
Interested in thoughts from a few angles: people who play this genre, developers who want to pick apart the approach, and anyone who has done something similar in terms of building a product without a traditional technical background. What would make a game like this stick for you long term?
Hi everyone.
I am an indie dev in the iOS app space and am going to diversify and try and create some Roblox games.
Firstly is there anything major I should know?
Secondly what are earnings like in this space? I have seen a lot about how people are making hundreds/thousands a month through robux sales (even after Roblox take 30%). Is this realistic/true?
Thirdly, am I better off recreating similar games to those that are trending or go down a more original route with the ideas that I currently have.
Thanks!
Hello everyone.
I have recently created 2 apps and am learning a lot as I go. During this process I thought that perhaps creating a social media account (TikTok for now) where people could comment about an app or game they would like created and then the one with the most likes I would bring to life. The account name is “Buildin30”. Sounds like a self promo but I just think it would be a good way to get everyone involved in a project. The idea is that everyone can provide feedback and ideas and together create something that benefits/entertains a lot of people!