[Release] PSPalatro v0.7 - Native Sony Save UI, Spectral Cards and New Sound Effects!
[Release] PSPalatro v0.7 - Native Sony Save UI, Spectral Cards and New Sound Effects!
Hi everyone!
A while ago (litreally one day) I shared my fork of **PSPalatro**, the PSP port of Balatro, after the original project went offline. Since then, I have been working on improving the port and keeping the project alive with new fixes and features.
I’m happy to announce that **PSPalatro v0.7** is now released!
GitHub release:
https://github.com/Luxotick/pspalatro/releases/tag/v0.7
## What’s new in v0.7?
The biggest change is that the game now has a working **native Sony PSP Save Utility UI**.
Previously, the save system used a custom background save method because the native PSP save screen was causing crashes. With this update, saving and loading now works through the proper PSP save interface.
This version also adds:
- Native Sony PSP Save/Load UI
- Spectral cards
- New sound effects
- More audio improvements are still planned
- General fixes and improvements
Not every sound effect is implemented yet, but new ones have been added and the audio side of the port is improving step by step.
## Contributors / Special Thanks
Huge thanks to **Sérgio / internalregister**, the original author of PSPalatro, for creating the foundation of this port.
Special thanks as well to **Bitter_Cry7001 / OniMock** for helping a lot with this version of the project.
Full instructions are available in the GitHub README.
## Looking for contributors
The project is still in development and open to the community.
If you are a developer, tester, PSP homebrew enthusiast, or just someone who wants to help improve the port, feel free to open Issues or submit Pull Requests on GitHub.
Feedback, bug reports and suggestions are very welcome.
In the end, I wasnt expexting this much attention to be honest.. Thanks for all!