u/Captain_Iceblock

Simon and Friends - 0.1.0 update with 6 new weapons, stream-based multiplayer and more! Looking for playtesters!

Simon and Friends - 0.1.0 update with 6 new weapons, stream-based multiplayer and more! Looking for playtesters!

Game Title: Simon and Friends

Playable Link: https://store.steampowered.com/app/4542390/Simon_and_Friends/

Platform: Windows

Description: Simon and Friends is a turn-based hotseat artillery shooter with destructible terrain, unique teams/units, wide variety of weapons/tools/modifiers/traits, XP/leveling systems and more. Inspired by old school 2D games and tweaked for modern audiences with new systems and mechanics for maximum chaos.

Free to Play Status:

  • [ ] Free to play
  • [x] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Solo dev

Just released a content update patch, which, among existing local couch-coop also adds Steam Remote Play Together integration (while proper multiplayer options are being worked on).

That said, I'd love if someone could sit down with their buddy either locally, or by now also online, and give this one a spin for a session:

https://store.steampowered.com/app/4542390/Simon_and_Friends/

Since we're not yet in Early Access, just a Public Demo, the feedback I'd be looking for would be aimed less towards polish or missing systems, but more towards how it feels to play "right now" - so more towards balancing, pacing, general vibes. "Did this match drag on a bit?", "I feel like we had to wait too long to bring a unit to level 3 to unlock the fun weapons" and "We felt it was cumbersome reaching enemy units on the other side of the map" are great questions to ask.

If possible, would be great if the feedback would be directed to Discord to keep it one place, but also here too, to keep a discussion rolling if we get different opinions.

Thanks for checking the project out!

u/Captain_Iceblock — 4 days ago

Oldschool destructible terrain artillery shooter with modern mechanics - Simon and Friends - looking for playtesters!

Solo dev here - just released a content update patch, which, among existing local couch-coop also adds Steam Remote Play Together integration (while proper multiplayer options are being worked on).

That said, I'd love if someone could sit down with their buddy either locally, or by now also online, and give this one a spin for a session:

https://store.steampowered.com/app/4542390/Simon_and_Friends/

Since we're not yet in Early Access, just a Public Demo, the feedback I'd be looking for would be aimed less towards polish or missing systems, but more towards how it feels to play "right now" - so more towards balancing, pacing, general vibes. "Did this match drag on a bit?", "I feel like we had to wait too long to bring a unit to level 3 to unlock the fun weapons" and "We felt it was cumbersome reaching enemy units on the other side of the map" are great questions to ask.

If possible, would be great if the feedback would be directed to Discord to keep it one place, but also here too, to keep a discussion rolling if we get different opinions.

Thanks for checking the project out!

u/Captain_Iceblock — 5 days ago

Solo dude here - always wanted to contribute something to the genre, with a makeover and a vision of my own - and today a playable demo is out to the public!

Simon and Friends is a turn-based hotseat artillery shooter with destructible terrain, unique teams/units, wide variety of weapons/tools/modifiers/traits, XP/leveling systems and more. Inspired by old school 2D games and tweaked for modern audiences with new systems and mechanics for maximum chaos.

u/Captain_Iceblock — 15 days ago

Playable Link: https://store.steampowered.com/app/4542390/Simon_and_Friends/

Platform: Windows

Description: Simon and Friends is a turn-based hotseat artillery shooter with destructible terrain, unique teams/units, wide variety of weapons/tools/modifiers/traits, XP/leveling systems and more. Inspired by old school 2D games and tweaked for modern audiences with new systems and mechanics for maximum chaos.

Free to Play Status:

  • [] Free to play
  • [x] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Solo dev project

u/Captain_Iceblock — 15 days ago