
It took us nearly 4 months of grinding, but today we finally hit 100 wishlists. It’s a small number for some, but a huge win for our tiny team!
We’ve been working on Loophole: The Prison Break since August 2025 (this was a GMTK Jam game turned into a passion project), constantly refining the puzzles, improving the visuals, and reworking systems as the game evolved.
Today, we crossed 100 wishlists.
It may seem small in the grand scheme of things, but seeing that number finally hit triple digits feels amazing for us. To the first 100 people who believed in this project while it was still early in development: thank you.
We’re celebrating the milestone today, then it’s back to building more puzzles tomorrow! 🥳🎉