u/BaffledEngineer

Image 1 — Improved my game's visuals with feedback from this subreddit. How does it look now?
Image 2 — Improved my game's visuals with feedback from this subreddit. How does it look now?
Image 3 — Improved my game's visuals with feedback from this subreddit. How does it look now?
▲ 69 r/Unity2D

Improved my game's visuals with feedback from this subreddit. How does it look now?

Spent a lot of time playing with post-processing, increasing the contrast, lowering the colour temperature, adding vignette and bloom. Then even more time spent tweaking sprite colours and the sprite-based glow around the magic effects. Also redid the UI and added different trees for each level. What do you think? Still room to improve?

Game is called Legion Breaker: https://store.steampowered.com/app/4425980/Legion_Breaker/

u/BaffledEngineer — 7 days ago

I'm a solo developer working on Legion Breaker, a dark fantasy incremental. I'm not a great artist so I rely on asset packs for sprites, but that only gets me so far.

This screenshot shows what the game looks like at the moment. To me it looks unfinished and a bit flat, and I would really like to improve it, but I don't know how. I would love to hear suggestions!

u/BaffledEngineer — 14 days ago

Steam link: https://store.steampowered.com/app/4630950/Legion_Breaker_Demo/

I posted a very early prototype of the game here a few months ago and received some great feedback. Since then, the demo has gone live on Itch and been played by over 25,000 people! Now I’ve worked on even more improvements, and the Steam demo is finally available.

In Legion Breaker, you play as a wizard defending from undead hordes. Wield an arsenal of spells, raise a holy army, and become the ultimate battlemage. The demo includes 30-40 minutes of content, 3 bosses to defeat, and dozens of upgrades for smashing the skeleton hordes.

I’ve tried my best to create a fun and unique incremental experience. Please let me know what you think!

u/BaffledEngineer — 16 days ago