
Hey everyone,
I’m working on an indie MMORPG called EmberQuest, and we’re at a point where we really need someone focused on level design / world building.
Right now the team is:
2 programmers
1 graphic designer
support + QA helping test and give feedback
We’ve got a lot of the core systems coming together, but the world itself needs someone dedicated to shaping it.
What we need help with:
Building out environments and zones
Working with low poly / Synty-style assets
Laying out areas so they actually feel good to explore and play in
Helping define how the world flows and feels
Looking for someone who:
Has some experience with Unity (doesn’t have to be crazy advanced)
Enjoys level design/world building
Can work with stylized/low poly assets
Has a portfolio (even small stuff is totally fine)
About the project:
EmberQuest is a small indie MMO inspired by older sandbox-style games.
We’re building it in the open, testing early, and taking a community-driven approach.
Pay:
This is revshare only right now. No upfront pay.
It’s very much a hobby / passion project at this stage, but we’re actively building and pushing updates.
Why join?
Honestly — if you’re someone who wants to:
Help shape a game world from the ground up
Be part of a small team where your work actually matters Build something real (not just a concept that never ships) Then you’ll probably enjoy this.