Hey everyone,
I’m refining the opening seconds of my trailer. The idea is a "calm" start that breaks immediately with a headshot.
I’ve focused on the impact: the recoil of the head, the blood particles, and the body falling back, before cutting to raw gameplay.
I'm looking for feedback specifically on:
- The impact feel: Does it feel "heavy" enough?
- Timing: Is the transition from the hit to the fall smooth?
- General sensations
Let me know what looks off or what could be snappier. Thanks!