Game Title: Quinza
Playable Link: (Android – Google Play)
https://play.google.com/store/apps/details?id=com.quinza
Platform: Android
Description:
Quinza is a fast-paced card game inspired by Amazigh culture and traditional card mechanics. The core idea is simple: you use one card from your hand and combine it with one or two cards on the table to make a total of 15. While the rules are easy to understand, the game becomes more strategic as you try to anticipate your opponent’s moves and manage the cards on the table.
I focused on making matches quick and smooth, so it works well for short play sessions while still rewarding smart decisions. The visual style is inspired by Moroccan patterns and colors, aiming for a clean but distinctive look.
I’m mainly looking for feedback on gameplay clarity, balance, and overall fun. If anything feels confusing or frustrating, I’d really like to know so I can improve it.
Free to Play Status:
[x] Free to play
[ ] Demo/Key available
[ ] Paid
Involvement:
I developed the game solo, including the gameplay design, UI, and implementation. It started as a small idea and evolved into a complete mobile game through iteration and testing.