r/vrdev

▲ 1 r/vrdev

Any teams or independent game devs looking for a 3D artist?

I believe that some VR game's assets are not always up to the standard that I believe is good quality. If anyone wants an artist for asset creation or environment creation, I'm just one DM away. I'm not looking for money, just looking to build experience and liability, to expand in the gamedev world.

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u/Chemical_Doubt_4937 — 4 hours ago
▲ 1 r/vrdev

How do you find the right balance between realism and usability?

I’ve been running into something interesting in our VR work and could use some input.

I tried making interactions more realistic, but in testing users struggled more than expected. When I loosened things up (bigger grab zones, slight assist, less precision), the experience actually felt much better. Now I am trying to find the right balance between realism and usability, especially for new users.

For those working in VR, how do you approach this tradeoff? Any patterns or techniques that worked well for you?

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u/Apprehensive-Suit246 — 16 hours ago
Week