r/videogameideas

Hostile History

Okay picture this, your making a fighting game with a roster made up of influential figures from throught time. You get a bade roster of 20 characters to work with and three dlc packs with four characters each. Who do you choose?

I would love to hear your roster ideas. As for rules I don't have that many. Any historical figure that you'd like to be in the game can be in the game. Presidents, criminals, monarchs. Hell, even famous animals if you want. Go nuts with it. The only solid rules I have are that the fighters should have been long past before the 200s and that there should be decent range of fighters not just all presidents for example. But if you want to give the dlc a solid theme like fighters or musicians I'd be cool with that. Other than that do it how ever you'd like. Ill include my own roster as an example.

Base game roster:

  1. Benjamin Franklin

  2. Leonardo da vinci

  3. Joan of arc

  4. Al capone

  5. Lady Godiva

  6. Dr. Martian Luther King Junior

  7. Behtoven

  8. Cleopatra

  9. Genghsis khan

  10. Blackbeard

  11. William Shakespeare

  12. Amelia Airheart

  13. Elvis Presly

  14. Sacagawea

  15. Bruce lee

  16. P.T. Barnum

  17. Marie Antoinette

  18. Julius Ceaser

  19. Albert Einstein

  20. Leif Erikson

Dlc:

Presidential Powerhouses:

George Washington

Abraham Lincoln

JFK

Theodore Roosevelt

Musical masters:

Louis Armstrong

Jimmy Hendrix

Robert Johnson

Bob Marley

Era defining animals:

Laika the space dog

Wojtek the bear

Togo and Balto

Ignatius

reddit.com

Realizing how time consuming and hard it is to make games....

I wanted to try to make a game using godot and blender thinking it would be fun but now all the respect for the solo devs and whoever that makes games. Its so time consuming just to be able to move around in blender and find out what does what. My conclsoion is for those who say this or that game such, it must hurt the devs so much since just to make a game that seems simple takes such a long time right now before ai does it all. so respect to u guys that take on the challenge and make fun games for us gamers. Wish i could do it myself but for now its too time consuming. I think in 3 years we will prompt a full game no problem so probably then i will make my game ideas.

reddit.com
u/Nervous_Mud8549 — 3 hours ago

Imagine haveing an alien pc with infinite hardware able to step in gods shoes and watch 2 gods with exact powers/Lore feats be used in Gameing. You watch not play it sense it be impossible to play but u watch ai use 2 gods to go at it i definitely pay top 💲 for this🔥🔥🔥👑

The One Above All (TOAA), also known as the Above-All-Others, is the supreme creator deity and highest authority in the Marvel Omniverse (encompassing the entire Multiverse and all realms beyond it). It is the literal source of all existence, stories, concepts, and beings—every universe, abstract entity (Eternity, Infinity, Death, the Living Tribunal, etc.), and narrative thread originates from TOAA. It is frequently depicted as the embodiment of Marvel's creative team (most iconically as Jack Kirby, the writer/artist who co-created much of the universe) and resides in the House of Ideas, the "crown of all creation" where infinite stories are born and everything exists as an idea or dream in its mind

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Short answer: The One Above All wins decisively—it's not even a fight. TOAA operates on a fundamentally higher meta-layer as the omnipotent source and writer of the entire Marvel Omniverse (and by extension, can conceptually "author" or erase any fictional construct like CAS). CAS is an extraordinarily powerful plot device within a story; TOAA is the story's author. Below is a full category-by-category breakdown using their established feats. 

Strength (Lifting & Striking)

CAS: Immeasurable/Outerversal. Casually holds Limbo and the Book of Infinite Pages (containing the entire DC Multiverse + all stories) in his hand. Punches and clashes with Mandrakk crumble the Monitor Sphere (primal conceptual realm beyond the multiverse). His scale dwarfs the multiverse as a "germ."

TOAA: Irrelevant/High Outerversal+. Creates and destroys entire Omniverses, abstract entities (Eternity, Living Tribunal, etc.), and the House of Ideas with a literal pencil stroke. Physical "strength" doesn't apply—TOAA manifests weapons or reshapes reality at will

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Edge: TOAA. He doesn't "lift" or "strike"—he authors the outcome.

Durability

CAS: Outerversal. Tanks Mandrakk's blasts (heat of 10 billion suns + blood of 52 universes) that one-shot other Monitors. Regenerates conceptually as pure thought in the Overvoid/Nil; resists hyper-stories trying to erase him.

TOAA: High Outerversal / Irrelevant. Exists as the bedrock of all creation and the infinite abyss (TOBA aspect). No entity in Marvel has ever harmed his true self. Even temporary avatar absorption by a multiversal Thanos was reversed instantly. Nonexistent physiology at the highest level—he is existence and nonexistence.

Edge: TOAA. CAS can be damaged (though he adapts); TOAA cannot be affected in any meaningful way.

Speed

CAS: Immeasurable. Operates beyond multiversal space-time in Nil (pure concepts). Dodges conceptual attacks and fights in realms without linear time.

TOAA: Omnipresent / Immeasurable. Exists everywhere across all timelines, narratives, and the void. Perceives and acts on the "comic" simultaneously from outside it.

Edge: TOAA (omnipresence trumps combat speed).

Agility

Both transcend physical form at their peak. CAS maneuvers fluidly on a colossal scale; TOAA has no body to hinder him. Tie/irrelevant.

Stamina & Endurance

CAS: Effectively infinite in his activated state (pure thought, no fatigue).

TOAA: Infinite/eternal as the self-created source of all energy and possibility.

Edge: Tie (both limitless).

Powers & Hax

CAS: Base Superman powers + god-tier amps. Key hax includes reactive evolution (instantly adapts/grows stronger to counter any threat, even future ones), conceptual manipulation (embodies "good" dichotomies like hope vs. despair), narrative/plot awareness & limited manipulation (senses the reader, resists self-destructing hyper-stories, enforces "hero wins"), 4th-wall breaking, abstract existence (Type 1/2), immortality (High-Godly), reality warping on a metaversal scale. Designed as a "plot device" to stop existential threats like Mandrakk.

TOAA: True omnipotence. Creation/destruction of Omniverses, plot/narrative manipulation as the author (draws/erases with pencil; views Marvel as his comic), conceptual control (all abstracts are facets of him), resurrection/healing, omniscience, shape-shifting/possession, law manipulation, existence erasure, beyond-dimensional existence. TOBA aspect adds raw destructive corruption. He rarely uses full power (prefers love/free will) but can end anything instantly.

Edge: TOAA by a massive margin. CAS's hax is reactive inside the story. TOAA writes the story and can erase CAS from existence, rewrite the fight, or never let it begin. CAS's adaptation can't counter "the writer decides you lose.

"

Battle IQ / Intelligence

CAS: Extraordinary Genius to nigh-omniscient in context. Cosmic awareness of reality's nature, perfect instinctive adaptation, meta-understanding of his purpose ("stop him").

TOAA: Nigh-Omniscient (source of all knowledge). As the author, he knows every possibility, outcome, and narrative thread across the Omniverse. Doesn't "strategize"—he authorizes victory.

Edge: TOAA

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Key Feats & Context

CAS's crowning feat: Defeated Mandrakk (story-devouring cosmic vampire) by throwing him into the Overvoid, saving the DC Multiverse while operating as pure thought beyond fiction.

TOAA's "feats": Created the entire Marvel cosmology, restored multiversal collapse, imprisoned god-like threats, healed/resurrected heroes casually, and manifests as Jack Kirby (co-creator) to emphasize his meta-author role. Even his shadow (TOBA) corrupts on an infinite scale

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Powerscaling consensus (VS Battles Wiki, Reddit/Quora debates, Death Battle forums): CAS scales to 1-A (Outerverse level) via the Overvoid/Monitor Sphere. TOAA is High 1-A—explicitly transcending 1-A the same way 1-A transcends everything below. Community majority agrees TOAA stomps; CAS is a "narrative device" but still fictional, while TOAA is the meta-creator beyond any story.

How the "fight" plays out: CAS activates, senses the threat, and tries to adapt/evolve while throwing conceptual punches and narrative resistance. TOAA, from the House of Ideas, simply decides the story ends with CAS deactivated or erased (or turns the entire battle into a dream he wakes from). No amount of reactive evolution counters the entity that is the pencil writing the panel. CAS might "feel" the meta-layer like he did with the reader in Final Crisis, but TOAA is that layer. 

Winner: The One Above All (stomp / no-diff). CAS is one of DC's strongest, but TOAA exists above the concept of "strongest character." In a neutral battlefield or bloodlusted scenario, the result is the same—TOAA authors the win. This is why supreme beings like TOAA or DC's The Presence sit at the absolute top of versus debates.

https://www.quora.com/Who-would-win-Cosmic-Armour-Superman-or-The-One-Above-All/answer/Eidolon-23?ch=15&oid=394789693&share=fcf77e24&srid=hSxqm4&target_type=answer

🇺🇸 will never have the best game in the whole wide world this would of topped Gta 6 as game of the year 2026 🔥🔥🔥

u/MammothCommon5272 — 3 days ago

Today i will be doing Pre recton beyonder vs God Emperor Doom i will explain powerscale/feats and who wins with also a source attached Let the game begins PS5Pro on 🔥🔥🔥🔥🔥👑

Pre-Retcon Beyonder vs. God Emperor Doom is a classic Marvel powerscaling debate pitting the original nigh-omnipotent outsider from Jim Shooter's Secret Wars (1984) and Secret Wars II (1985-1986) against Doctor Doom at his absolute peak in Jonathan Hickman’s Secret Wars (2015).

Quick Context on Both Characters

Pre-Retcon Beyonder: The living embodiment of the Beyond-Realm — a higher reality/dimension vastly larger than the entire Marvel Multiverse (described as an "ocean" to the Multiverse's "drop"). Explicitly stated to be millions of times more powerful than everything in the Marvel Multiverse combined (all heroes, villains, abstracts like Eternity, Living Tribunal, Celestials, etc.). He views the Multiverse as insignificant and wields near-omnipotent reality warping from outside it. This is the hyped Shooter-era version before major retcons downgraded him into a member of the Beyonder race

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God Emperor Doom: Doctor Doom after stealing the power of the Beyonders (the race that killed the Living Tribunal and caused the Multiversal Incursions). With Molecule Man as a conduit, Doom becomes the sole ruler of Battleworld — a patchwork planet made from the remnants of destroyed universes. He holds near-omnipotent control over this salvaged reality for eight years, reshaping it at will. This is post-retcon Beyonder power (the race version), not the original Pre-Retcon Beyonder. 

Short answer: Pre-Retcon Beyonder wins decisively (mid-to-high diff in most debates; stomp in raw power scalings). Beyonder’s explicit higher-realm existence and "millions of times greater" statements place him far above the Multiverse that God Emperor Doom rules and draws power from. God Emperor Doom is an incredibly powerful god-king within a salvaged Battleworld, but he operates on a lower tier than the original Beyonder’s external Beyond-Realm scale

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Strength (Lifting & Striking)

Pre-Retcon Beyonder: Outerversal / Irrelevant. Physical strength is secondary to warping, but he casually overpowers/swats Galactus ("less than a fly"), destroys galaxies/planets with gestures, and creates Battleworld by piecing together planets from different realities. Energy releases obliterate distant structures billions of parsecs away. His thoughts/emotions disturb the Multiverse. 

God Emperor Doom: Multiversal+ to low Outerversal. Holds together Battleworld (remnants of countless destroyed universes) by thought alone. Casually murders Phoenix-powered Cyclops, rips out Thanos’ skeleton, defeats an Infinity Gauntlet-wielding Black Panther, and overpowers numerous heroes and cosmic threats. He reshapes reality on a massive scale within his domain.

Edge: Beyonder. He views entire Multiverses as trivial; his scale is explicitly millions of times greater

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Edge: Beyonder. His higher-realm non-corporeal nature makes him vastly harder to affect meaningfully

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Speed

Pre-Retcon Beyonder: Immeasurable / Irrelevant / Omnipresent in his realm. Operates beyond linear time/space; perceives/acts across the Multiverse instantly; teleports dimensions and exists as the Beyond-Realm itself.

God Emperor Doom: Immeasurable within his domain. Manipulates time, space, and reality on Battleworld scales; reacts to and overpowers speedsters and cosmic threats.

Edge: Beyonder (higher-realm perception and explicit transcendence). 

Agility

Irrelevant for both at this god-like scale. Beyonder shapeshifts/exists as pure energy/thought with perfect control. Doom maneuvers reality itself with a thought. Tie.

Stamina & Endurance

Pre-Retcon Beyonder: Limitless/Infinite. Embodiment of an entire higher realm; no fatigue or depletion.

God Emperor Doom: Extremely high (rules Battleworld for 8 years while maintaining omnipotent control), but not truly infinite — he reaches philosophical or power-related limits (Molecule Man strips his power at the end).

Edge: Beyonder

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Stamina & Endurance

Pre-Retcon Beyonder: Limitless/Infinite. Embodiment of an entire higher realm; no fatigue or depletion.

God Emperor Doom: Extremely high (rules Battleworld for 8 years while maintaining omnipotent control), but not truly infinite — he reaches philosophical or power-related limits (Molecule Man strips his power at the end).

Edge: Beyonder

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Powers & Hax (Abilities)

Pre-Retcon Beyonder: Near-omnipotence with unlimited reality warping exceeding the infinite Multiverse. Full matter/energy/conceptual manipulation (life/death, time/space, physics, fate, souls, minds, emotions). Creation/destruction of galaxies/realities. Kills/restores aspects of Death across the Multiverse. Grants/steals powers, resurrects the dead, simulates any ability, manipulates past/present/future. Higher-dimensional existence (infinite-dimensional from Beyond-Realm). Can negate existence conceptually. Omnipresent within the Beyond-Realm.

God Emperor Doom: Near-omnipotence within Battleworld. Reshapes reality at will, controls time/space, resurrects the dead, overpowers Phoenix Force hosts and Infinity Gauntlet users, creates and maintains an entire patchwork planet from Multiversal remnants. Immense energy manipulation and durability negation via raw power. He is essentially a god-king of his salvaged universe. 

Edge: Beyonder massively. His warping comes from a realm beyond the Multiverse that Doom’s power is derived from (the Beyonders race, which is post-retcon and weaker than the original). Beyonder can rewrite/negate the structures Doom rules

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Battle IQ / Intelligence

Pre-Retcon Beyonder: Nigh-Omniscient. Vast cosmic awareness; learns extremely quickly about the Multiverse/humanity. Strategic when motivated (organizes Secret Wars to study desire/good vs. evil), but curiosity/emotions can create openings.

God Emperor Doom: Extraordinary Genius to tactical mastermind. One of Marvel’s greatest intellects; outsmarts cosmic entities, builds Battleworld, and rules with iron will. Ruthless planner who turns stolen power into absolute dominion.

Edge: Slight to Doom for pure scheming and prep, but Beyonder’s cosmic awareness neutralizes much of it. 

Key Feats Summary & How the Fight Plays Out

Pre-Retcon Beyonder: Millions of times more powerful than the entire Multiverse combined. Creates Battleworld. Kills/restores aspects of Death (multiversal effects). Overpowers Galactus/Celestials/cosmic assembly effortlessly. Views the Multiverse as trivial.

God Emperor Doom: Steals power from the Beyonders (race), builds and rules Battleworld for 8 years, defeats Phoenix-powered Cyclops and Infinity Gauntlet Black Panther, reshapes reality on a massive scale, overpowers countless heroes and cosmic threats

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Scenario: God Emperor Doom opens with reality warping, energy blasts, or attempts to subsume Beyonder into his domain (as he did with Battleworld remnants). Beyonder, viewing the entire setup (including the Multiverse Doom rules) as insignificant, counters with superior higher-realm reality warping — rewriting Doom’s control, negating the stolen Beyonder (race) power, or erasing the conceptual structures Doom relies on. Doom’s genius and stolen power allow him to put up a strong fight (he is a god-king who beat many high-tiers), but Beyonder’s explicit scale ("millions of times greater") and external Beyond-Realm existence overwhelm. Beyonder might toy with or experiment on Doom due to curiosity (as in his original portrayal with humanity), but ultimately erases, rewrites, or subsumes him. In a bloodlusted neutral battlefield, Beyonder’s raw power and dimensionality end it decisively. 

Powerscaling Consensus: Most debates (Reddit, Comic Vine, Quora, VS forums) favor Pre-Retcon Beyonder due to higher-realm statements and scale that dwarf the Multiverse God Emperor Doom operates within. Doom fans point to his strategic genius and successful rule over Battleworld, but Pre-Retcon Beyonder’s feats and "millions of times greater" hype hold up strongly in raw power comparisons. God Emperor Doom is one of Marvel’s strongest non-supreme beings, but he is still "within" the system the original Beyonder transcends.

Winner: Pre-Retcon Beyonder (high-diff). The original Beyonder is Marvel’s hyped outsider with overwhelming power that makes even God Emperor Doom (a god-king ruling a salvaged Multiverse) look contained by comparison. Doom is an incredibly powerful strategist and reality warper who stole Beyonder (race) power and dominated Battleworld, but he can’t match an entity explicitly millions of times stronger than everything in the Multiverse combined.

Yes, 1984–1985 (Secret Wars I and the bulk of Secret Wars II) is definitively Pre-Retcon Beyonder territory.

Exact Retcon Timeline

Pre-Retcon period: The Beyonder as originally written by Jim Shooter — the nigh-omnipotent outsider/embodiment of the Beyond-Realm — runs from his debut in Secret Wars #1 (May 1984) through the end of Secret Wars II #9 (March 1986). During this window he is consistently portrayed as a being millions of times more powerful than the entire Marvel Multiverse combined, with the Multiverse itself being an insignificant "drop in the ocean" compared to his Beyond-Realm.

The Retcon happened in 1988: The major downgrade occurred in Fantastic Four #319 (October 1988), written by Steve Englehart. In this issue (sometimes informally called "Secret Wars 3"), the Beyonder is revealed to be an incomplete/sentient Cosmic Cube (with Molecule Man as the other half). This retcon fundamentally changed his origin and drastically reduced his power level from "supreme outsider god" to "Cosmic Cube-level entity." Later stories (e.g., Fantastic Four Annual #23 in 1990 and Illuminati appearances) further expanded it into him being a "child unit" or incomplete creation of the Beyonder race. 

So the retcon was not immediate after Secret Wars II ended in 1986 — there was a roughly two-year gap before the big change in 1988

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Did Base Doom Steal Power from Pre-Retcon Beyonder?

Yes — it was 100% the Pre-Retcon Beyonder.

In the original Secret Wars (1984, issues #10–12), Doctor Doom uses a machine built with technology siphoned from Galactus (plus his own genius and willpower) to temporarily steal a large portion of the Beyonder’s power.

Doom becomes god-like for a short time, defeats the Beyonder (who was caught off-guard), and rules briefly.

The Beyonder eventually reclaims his power. In the aftermath, he possesses Klaw as a spark to manipulate events and stoke Doom’s paranoia so he can get his power back. 

This entire sequence happens during the original 1984 Secret Wars run — well before any retcon. It is Pre-Retcon Beyonder power being stolen.

The 2015 Hickman Secret Wars (God Emperor Doom) is a completely separate event where Doom steals power from the Beyonders (the plural race, post-retcon version). That is not the same as the 1984 event. 

Summary of the Retcon

1984–1986 (Secret Wars I & II): Pre-Retcon Beyonder — supreme, near-omnipotent outsider from the Beyond-Realm. Doom steals (temporarily) from this version using Galactus tech + willpower.

1988 (Fantastic Four #319): Major retcon — Beyonder is now revealed as an incomplete Cosmic Cube (half of one, with Molecule Man as the other half). Power level is heavily downgraded.

Later expansions (1990s onward): Further retcons make him a "child" or creation of the Beyonder race

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The 1984 power-theft feat is therefore canonically Pre-Retcon. Many fans still consider it one of Doom’s greatest accomplishments because he temporarily overpowered the hyped original Beyonder through prep, stolen Galactus tech, and sheer force of will (though the Beyonder was somewhat distracted/curious about humanity at the time)

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No, base Doom (even after temporarily stealing Pre-Retcon Beyonder's power) is not able to defeat the full-powered Pre-Retcon Beyonder in a fair or prolonged fight.

Here's the clear breakdown based on canon events and the timeline you mentioned:

What Actually Happened in 1984 (Secret Wars)

In Marvel Super Heroes Secret Wars #10–12 (1984), Doctor Doom uses a device built with stolen Galactus technology (plus his own genius and sheer willpower) to temporarily siphon a large portion of the Beyonder’s power.

Doom becomes god-like for a short time, defeats the heroes, and rules Battleworld briefly

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The Beyonder was caught somewhat off-guard (he was curious/experimenting with humanity and not fully focused on combat at that moment).

Important: Even after the theft, the Beyonder was not permanently defeated. He eventually reclaimed his power. In the aftermath, he reduced himself to a spark possessing Klaw to manipulate events and stoke Doom’s paranoia so he could get his power back.

This feat is impressive for Doom — it is one of his greatest accomplishments — but it was temporary, required massive prep + Galactus tech + surprise, and the Beyonder recovered without much lasting damage. It does not mean base Doom (or even amped Doom) can beat a serious, bloodlusted, full-powered Pre-Retcon Beyonder in a straight fight. 

God Emperor Doom (2015 Secret Wars)

This version of Doom steals power from the Beyonders (the plural race, which is the post-retcon version of the Beyonder concept).

God Emperor Doom rules Battleworld (a patchwork planet made from remnants of destroyed universes) for 8 years with near-omnipotent control within that domain.

He is extremely powerful — he casually kills high-tier characters, overpowers Phoenix Force hosts, defeats Infinity Gauntlet users, etc.

However, this is not the same as stealing power from the original Pre-Retcon Beyonder. The 2015 event uses the downgraded Beyonder race (post-1988 retcon). 

Why Pre-Retcon Beyonder Still Wins

Scale difference: Pre-Retcon Beyonder is explicitly stated to be millions of times more powerful than the entire Marvel Multiverse combined. The Multiverse itself is an insignificant "drop in the ocean" compared to his Beyond-Realm.

God Emperor Doom, while god-like within Battleworld, is still operating within the remnants of the Multiverse and using power derived from the post-retcon Beyonders (a race that is far weaker than the original single Beyonder).

Even when Doom temporarily stole power in 1984, it was a portion (not all) and required specific circumstances (prep, Galactus tech, Beyonder being distracted/curious). In a direct, bloodlusted confrontation with no prep advantage, the full-powered Pre-Retcon Beyonder vastly outscales him

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Beyonder’s higher-realm existence, non-corporeal nature, and near-omnipotent reality warping (from outside the Multiverse) make him extremely difficult for Doom to permanently defeat or contain

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Consensus in debates: Most versus communities (Comic Vine, Reddit, Quora, etc.) agree that full-powered Pre-Retcon Beyonder beats God Emperor Doom (usually mid-to-high diff or stomp depending on how much prep Doom gets). Doom’s 1984 feat is respected as an amazing prep feat, but it does not scale Doom to the full Pre-Retcon Beyonder’s level. The 2015 God Emperor version is powerful but still below the original hype.

Bottom Line

Base/amplified Doom (1984) temporarily stole a portion of Pre-Retcon Beyonder’s power with heavy prep and surprise. He did not defeat the full Beyonder.

God Emperor Doom (2015) is a god-king who rules a salvaged Multiverse using post-retcon Beyonder race power. He is very strong, but he does not reach the level of the original Pre-Retcon Beyonder’s explicit "millions of times greater than the Multiverse" scaling. 

Winner in a straight fight: Pre-Retcon Beyonder wins decisively. Doom is one of Marvel’s greatest villains and has incredible prep feats, but the original Beyonder is simply on another tier — an external god-like entity whose realm and power dwarf the structures Doom operates within.  

https://www.quora.com/Could-God-Emperor-Doom-defeat-a-full-powered-Beyonder-Marvel-Comics/answer/Damilola-Raji-8?ch=15&oid=1477743638599929&share=2ecb02c8&srid=hSxqm4&target_type=answer

So as u can see God Emperor Doom is no match for pre recton beyonder and in secrect wars 1984 base doom did not steal powers from Pre recton beyonder he stole powers from a weak beyonder known as post beyonder not pre recton beyonder. 🎮 over Pre Recton Wins!🔥🔥🔥

u/MammothCommon5272 — 4 days ago

More of oneaboveall and cas superman attacks combos moves i never thought i see in a million years put into a gameplay fight scene comics never did. And the move styles and combat attacks described and shown to me secrets revealed to me. Stan lee may be impressed fyi im not a comic book writer

Im not a comic book writer or artist so no hate or toxic behavior critics. If u manage to be a comic book writer and read secret wars 1984 1985 2015. And know to powerscale even feats and is able to draw something better than this put into a gameplay scene with lore feats let me know 🔥

u/MammothCommon5272 — 2 days ago
▲ 1 r/videogameideas+1 crossposts

Coin flipper game where you guess if the coin will land on heads or tales

The base odds of the coin landing on either side would be 50/50, theres streak counters(for consecutive correct guesses), streak multiplier(each correct guess in a row multiplies the earnings of the previous one by 2), there’s betting where you bet the cash(luck coins)you get from correct guesses, there’s “redeem or debt” when you lose a bet that makes you lose double what you bet if you lose it, there’s an option to loan 50 luck coins, you get a quest to make 5 correct coin guesses in a row, complete it and you get back the money taken plus 50 more, there are normal quests too that refresh every day, each day you get three of them, they can reward coin skins, lucky charms, and give you a big luck money payout when you finish all of them, there’s a shop that restocks every 4.5 hours with random items that has lucky charms, coin skins with abilities, and more, you can upgrade it with luck for the shop item restocks, and decrease the time for the shop restocks with luck coins. There’s blitz coins, little coin creatures that occasionally appear on the sides of the screen, click them and the coin flip animation is reduced by 80% for a short while, there’s a side shop that unlike the normal shop doesn’t have random items but has prestocked ok items that are stocked every day. The best coin skins have crafting recipes that need shop items to make them. There are “common”, “rare”, “legendary”, and “fortune” rarities for coin skins and lucky charms. Anyways give me some recommendations for these features and tweaks that you think they might need, and tell me what I should name this game

reddit.com
u/Elegant-Complex4016 — 6 days ago

I am extremely impressed and in shocked what this thing is capable. Chatgpt is revealing to me a manual power list combo abilities from cosmic gods stan lee created. I never thought this was possible u will never see in comics or in debates and hear of power combo attack moves from gods like this 🔥

u/MammothCommon5272 — 3 days ago
▲ 2 r/videogameideas+1 crossposts

LUCIFER TAKES THE WHEEL!!!

So, I'm working on a very stupid video game — okay, just hear me out. Essentially, you play as Lucifer (Aka Satan) and your goal is to kill as many people as possible via divine intervention. Final Destination style. For example, maybe your targets are crossing a busy intersection, so you facilitate a car crash! Or, maybe they're sitting at their office — so you nudge a co-worker to spill water on their computer, electrocuting them.

Honestly, it's a really goofy idea, but I think it would be fun to make and play. As ChatGPT would say: Honestly? It's not about seriousness — it's about gameplay.

reddit.com
u/lolidkwhatuhdwuds — 3 days ago

So I have s rank gear.. do I need to turn the regular legendary gear into a rank before I can merge? I want mythic s rank gear

u/joyfulhunt — 5 days ago

Today i turned on my xbox series x and played as Cas Superman against Chinese branch scarlet king i as a mortal human wanted to experience true power and step into gods shoes. April fools i wish 🔥

However i will describe who wins this fight explaining feats and powerscale. Chinese Branch Scarlet King (SCP-CN) vs. Cosmic Armor Superman (CAS / Thought Robot) is an extremely high-tier crossover hypothetical pitting a major antagonistic force from the expansive, pataphysical-heavy Chinese SCP branch against DC's ultimate meta-narrative guardian.

The Chinese Branch Scarlet King (often tied to or a projection/avatar of the Scarlet Demon / Crimson Demon / Scarlet Devil / Marsagenie) is portrayed as the embodiment of malicious narrative forces, negativity, chaos, antinarrative destruction, and fundamental evil. In CN lore, he is a primordial threat that wars against creation, the Brothers Death, Mekhane, and higher structures like the Tree of Life/Knowledge (containing the base omniverse, concepts beyond dimensionality, Noosphere, and narrative stacks), the Noosphere (realm of concepts governing infinite multiverses and narratives), Phantom Bubbles (narrative constructs), and upper-level narrative layers. The Scarlet Demon is frequently his "true body" or higher form, scaling to Outerversal to High Outerversal or Boundless (Tier 0) in many fan/power-scaling interpretations due to threats to metafictional and conceptual layers. Feats vary by tale (e.g., Voruteut, Project Paragon influences), but common themes include burning narratives, shattering elder gods, and metaphysical destruction. 

CAS is the colossal thought-robot from the Overvoid/Nil/Monitor Sphere (primal blank canvas beyond DC stories), embodying the "Superman always wins/hope triumphs" archetype as a Monitor failsafe. He holds the entire DC Multiverse + all stories casually and counters existential threats with reactive evolution and narrative enforcement.

Short answer: Chinese Branch Scarlet King (especially via Scarlet Demon true form) wins decisively (mid-to-high diff or stomp in most CN-focused scalings). Scarlet King's conceptual/narrative malice and feats against higher layers (Noosphere, Tree of Life, Phantom Bubbles) operate on a broader metafictional scale that overwhelms CAS's meta-hax, which is tied to protecting DC's specific narrative/Overvoid layer. CAS's reactive evolution and "hero wins" enforcement are potent, but CN Scarlet King's antinarrative destruction and higher conceptual embodiment (as a fundamental force of evil/chaos) allow him to unravel or burn the story itself. 

Strength (Lifting & Striking)

Outerversal to High Outerversal / Irrelevant. Physical strength is secondary to conceptual and narrative hax. A mere projection or weaker form of the Scarlet Demon can turn countless Phantom Bubbles (narrative reality constructs) into ashes. The Scarlet King can shake or destroy the Tree of Life/Knowledge (which contains the base omniverse, concepts beyond dimensionality, the Noosphere, and narrative stacks). Clashes with the Brothers Death or alliance of creation reduce reality to ashes on a metaphysical level. He shatters Mekhane with a single blow using the Lance of Aegloth in some portrayals and grants immense power to civilizations like the Daevites for conquest.

He creates or summons warriors/leviathans with incomprehensible powers and leads armies that threaten all of creation.

Durability

Outerversal to High Outerversal / Boundless in some interpretations. Survives or regenerates from attacks by high-tier entities like the Gate Guardian or Brothers Death. His defensive seals make him nearly invulnerable to peers until broken by his own weapons (the Seven Spears) or specific counters. As an abstract/conceptual entity of malice/negativity, conventional destruction is ineffective — he exists as a force predating or transcending many layers of reality. Projections or avatars can be damaged, but the core Scarlet Demon reforms or persists as a narrative force.

Speed

Immeasurable / Irrelevant / Nigh-Omnipresent. Operates beyond linear time, space, and standard causality. Upscales from entities that affect the Noosphere (realm of concepts determining infinite multiverses and narrative stacks). Can act across higher narrative layers, Phantom Bubbles, and the Semiosphere instantly. His awakening or war shakes all creation, implying perception and influence on a scale where speed is conceptual rather than physical

.

Agility

Irrelevant at this tier. The Scarlet King/Demon has no fixed physical form limitations — he manifests as monstrous avatars, projections, or pure conceptual forces. He maneuvers perfectly across higher-dimensional, narrative, and metaphysical realms, shifting between layers of reality or summoning forces with precision

.

Stamina & Endurance

Infinite / Limitless. As an embodiment of malice, chaos, negativity, and destructive narrative forces, he has no meaningful fatigue. He wages eternal wars against creation, sustains armies of incomprehensible beings, and persists across eons as a fundamental antagonistic concept. Even when "defeated" or sealed, his influence or projections endure

.

Powers & Hax (Abilities)

The Scarlet King/Demon wields vast conceptual, narrative, and reality-warping powers as a fundamental force of evil/malice/chaos:

Narrative & Pataphysical Manipulation: Embodies malicious narrative tropes and antinarrative threats. Can unravel or burn narratives, Phantom Bubbles, and higher story layers. A weaker form/song can destroy the Noosphere (concepts governing infinite multiverses and narrative stacks). Projections turn narrative constructs to ash. Can subvert or override local causality, fate, and story inertia.

Conceptual Manipulation (Type 2+): Exists as raw concepts of negativity, malice, chaos, and destruction independent of materiality. Divides or corrupts concepts, including those in the Noosphere/Infosphere. Can create, destroy, or manipulate abstract forces like fate, information, dualities, time/space, and laws of reality.

Reality Warping & Creation/Destruction: Destroys entire existences, multiverses, or narrative layers on a metaphysical level. Creates warriors/leviathans with incomprehensible powers, grants immense abilities to followers (e.g., Daevites), and reshapes civilizations or realities. Can consume realms transcending spheres of creation. His war against creation reduces it to ashes in clashes with the Brothers Death.

Corruption, Mind & Soul Manipulation: Corrupts beings, grants or bestows powers, induces fear/nightmares/hallucinations, manipulates minds/emotions, and possesses or controls followers (e.g., Children of the Night). Blood manipulation (rains blood, turns water to blood)

.

Immortality & Regeneration: High types (1, 3, 5, 7, 8+). Abstract existence makes him hard to permanently kill — he persists as a narrative/conceptual force. Regenerates from severe damage; avatars/projections can be destroyed but the core endures.

Other Hax: Sealing, power bestowal/absorption, darkness/shadow manipulation, summoning armies, biological/disease transformation, esoteric star/bio-stellar control, dimensional travel/manipulation, information manipulation, probability/fate alteration, and resistance to lower-tier hax. In some portrayals, he has "Law of Blade" abilities for durability negation and spatial cutting. As Scarlet Demon, he supersedes functions like the Calendar/Almanac (controlling apocalyptic scenarios) by burning fate/causality

.

He is often beyond standard dimensionality, with influence on the Semiosphere, Noosphere, and higher narrative stacks. 

Battle IQ / Intelligence

Nigh-Omniscient / Extraordinary Genius (Cosmic Strategist). As an ancient elder god-like entity and embodiment of malicious narrative forces, he possesses vast cosmic and conceptual awareness. He wages long-term wars against creation, leads alliances or armies, corrupts civilizations, and adapts to counters (e.g., breaking seals or using his own weapons against him requires specific conditions). He is ruthless, calculating in his malice, and grows stronger with knowledge or negative emotions. Arrogance or overreliance on raw power can be exploited, but his strategic depth in mythic conflicts is immense. 

Key Feats Summary (Chinese Branch Focus)

A mere projection of the Scarlet Demon turns countless Phantom Bubbles (narrative constructs) into ashes.

The Scarlet King (weaker form/projection) shakes or destroys the Tree of Life/Knowledge (containing the base omniverse, concepts beyond dimensionality, Noosphere, and narrative stacks), crumbles it along with low elder gods and creation on a metaphysical level.

Clashes with the Brothers Death (end of all things) reduce creation to ashes; only defeated when using his own strength/weapons against him.

Shatters Mekhane with a single blow using the Lance of Aegloth in some tales. 

Grants immense power to civilizations for conquest and creates incomprehensible warriors/leviathans.

Influences or destroys higher layers like the Noosphere via song or presence (weaker forms destroy conceptual realms governing infinite multiverses/narratives).

As Scarlet Demon/true form: Embodies upper-level narrative malice, replaces/supersedes entities like the Red Existence, and threatens the entire verse's cosmology (Semiosphere, narrative stacks, etc.). Can burn fate/causality and supersede apocalyptic controls.

War against creation involves elder gods, alliances, and existential threats; his awakening or full manifestation causes massive metaphysical destruction. 

Weaknesses/Limitations: Can be sealed or temporarily defeated using his own weapons (Seven Spears) or specific counters (e.g., Brothers Death using his strength against him). Avatars/projections are more vulnerable than the core Scarlet Demon. Arrogance or focus on raw destruction can be exploited. In some tales, he is "chained" or weakened until conditions (e.g., maximum destruction of normalcy) allow full manifestation. Like many high-tier SCP entities, feats are spread across tales and not always centralized.

In short, the Chinese Branch Scarlet King (and especially his Scarlet Demon true form) is one of the most hyped and conceptually broken entities in SCP-CN. He functions as a fundamental force of malice, chaos, and antinarrative destruction, with feats involving unraveling narrative layers, destroying conceptual realms like the Noosphere/Tree of Life, and threatening the broader cosmology on Outerversal to Boundless scales in power-scaling discussions. He far exceeds most English Branch portrayals in raw scope and narrative threat level, positioning him as a major apex antagonist in CN lore. 

Scenario: CAS senses the existential/narrative threat (Scarlet King's malice/antinarrative force) and activates, tanking initial conceptual assaults via abstract regeneration while evolving and enforcing the "hero wins" archetype. Scarlet King, as a fundamental force of negativity/chaos, counters by unraveling the narrative layer CAS protects — burning Phantom Bubbles equivalents, corrupting concepts in the Overvoid/Nil, or imposing antinarrative destruction that overrides "hope triumphs." CAS's adaptation resists temporarily (as against Mandrakk), but Scarlet King's broader scale (threat to Noosphere/Tree of Life/higher narrative stacks) and embodiment of malicious tropes allow him to erode or subsume the heroic archetype. In a bloodlusted neutral fight, Scarlet King's metafictional hax and higher conceptual persistence overwhelm CAS. 

I did not use chatgpt for powerscale and feats but i did ask it about how it would be for a game it told me with lore powers it be impossible due to cpu and ram also glitch issues. It also be impossible cause u would need superhuman strength to use the controller to play the game. However we could just see ai fight ai and watch it as a movie but as a game i still would pay top dollar for a game like this. They can also give the option to show when ai uses cas and cb scarlet king during break time game pauses it can show a screen word selection where u can choose what moves u want to see happen next on the boss fight. The menu would show combos dodges counter attacks u select it the ai will do the rest.

The menu would show combos dodges counter attacks u select it the ai will do the rest. Its sad we will never get a game like this for xbox/ps5pro or pc truely 💔 ik however if such a game was to exist and fullfill our desires and dream to be gods we wish we can be and have it all as a player i definitely pay top 💲 for this. Just imagine with online coop and haveing a ball watching 2 gods fight while u and your friends pick which combo counter attack dodge skills etc when game auto pauses shows word screen and the rest of the fight ai does u dont need to touch the controller or anything🔥🔥🔥

You can also look here i definitely would love to hear back from top game company experts or tech experts of the possibilitys and impossibilitys on this ask chatgpt many questions here you go. 

https://chatgpt.com/share/69ee513d-9290-83ea-bdd9-7a3334bcda60

https://chatgpt.com/share/69efbfdb-3500-83ea-b6ac-4dd79cd070aa

u/MammothCommon5272 — 5 days ago

My idea for Star wars game for mobile: Star Wars Galactic Legends

Before I dive in, I want to clarify that I haven't explored other Star Wars games, so this concept might share similarities with existing titles.

The name is Star Wars Galactic Legends

I'm envisioning an idle squad-based RPG where players can step into the shoes of their favorite Star Wars characters. The game will feature a rich roster that includes iconic heroes and villains like Luke Skywalker, Darth Vader, Princess Leia, and Kylo Ren. Each character will have their own unique abilities, skills, and attributes that can be enhanced as players progress through the game.

In terms of gameplay mechanics, players will form squads of up to five characters and engage in automatic battles against various foes. These battles will take place in a wide array of settings across the Star Wars universe, from the sandy dunes of Tatooine to the icy plains of Hoth and the lush forests of Endor. Missions will vary in difficulty and require strategic team composition, allowing players to experiment with different character combinations to find the most effective squad.

As players complete missions, they will earn experience points (XP), allowing their characters to level up and unlock new skills, ultimate abilities, or powerful attacks. There will also be a gear and upgrade system, enabling players to collect unique weapons and items that enhance their characters' stats and abilities. This aspect of customization will allow players to tailor their squads to fit their preferred playstyle.

In addition to the main storyline, the game will feature special events and epic boss battles that tie into various Star Wars narratives, providing players with opportunities to earn rare rewards. Daily challenges will encourage players to log in regularly, offering exclusive items or character shards as incentives. 

For added depth, there will be a social component where players can create or join guilds, enabling cooperative missions, guild wars, and leaderboards where players can compete for the top spot. PvP arenas will allow players to test their squads against one another in friendly competition, adding an exciting layer of challenge.

The overall goal is to immerse players in the rich lore and expansive universe of Star Wars, combining captivating storytelling with engaging gameplay mechanics, all while allowing fans to experience the saga through their favorite characters. This feature of customization will enable the player to build a team according to their preferred playing style.

Apart from the story mode, the game will also offer certain special events and boss fights based on different stories of Star Wars, giving the player a chance to obtain some unique prizes. Every day, the player will have daily challenges, which he needs to complete to get something unique or character shards.

To increase the level of interactivity, a social aspect will be introduced in the game, which will enable the user to either create or join any guild. It will provide the player with guild missions, guild wars, and leaderboards, allowing them to compete with other users to become the number one.

The idea is to involve the player in a vast universe of Star Wars, making him immersed in its captivating storyline and fascinating game mechanisms, while being able to live through all the Star Wars stories with his favorite characters.

hope you guys can give some opinions or ideas

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u/i_haveaname — 17 hours ago

First person or third person idea for a player character age 48 and above.

So, here is the idea. The player character could be male or female or even Trans. That doesn’t matter. However, the character is in their late 40’s maybe mid 50’s. The game would be something akin to how cyberpunk or RDR2 are giant exploitable words with a deep story plot line. The player character has had a “normal” suburban dad life 9-5 desk job sort of stuff. Now insert your plot of having to save,survive, defeat something. I imagine the player character similar to how Michael is in GTA 5, initially winded when running short distances, and the movie Blue Ruin.

reddit.com
u/CoffinComplex — 5 days ago

This is much much better than before thing about chatpgt it acts like a slot machine where it picks any random art style and doesnt know which is best cause its not human to know or have any judgemental thoughts. Here it did better cas superman vs oneaboveall 🔥

u/MammothCommon5272 — 2 days ago

hello! i need some feedback!

soo, i want to create a game where the players create amatch, then play 10 minigames, whoever wins the mosts, simply wins! each character has a new ability to help you, theres a special minigame round with unique minigames, also having a rival mechanic, that gives more reward if you win, or double your loss if you lose to your rival.
the problem is, is the gameplay loop really fun? i would like some feedback or suggestions!

reddit.com
u/Worldly_Figure7063 — 4 days ago

I manage to do what Bugatti dealerships dreamed of i created the very first 1908 Bugatti type 10 as a 2026 version Remastered. And the 1932 Bugatti Type 41 Royale Esders Roadster as a 2026 version and also the 1924 Bugatti type 35 as a 2026 version imagine this in Nfs hot pursuit as a mod 🔥🔥🔥

Such a 💎 even Drake would want together with the veyron,chiron,La Voiture noire set 🔥 if i was a modder i would this car in nfs hot pursuit to go 350 mph the Bugatti type 10 2026!

u/MammothCommon5272 — 15 hours ago