r/ultramodern

Hi there. I’m sharing enhanced (AI added sandstorm effect) pictures from our today’s game of Haywire. If you’re interested how it went down a detailed battle report is available on Haywire and Spectre/Asymmetric Warfare FB groups

u/Still-Bed-4453 — 11 days ago

Future Wars.

Here’s a pair of 1/24 scale models by the nice people at MasterBox that do a really nice job of imagining what the battlefields of the near future may look like. Not the easiest builds but if you are familiar with these kinds of figures then it’s not too bad. I think these look plausible unlike a lot of stuff that’s too far into the realm of sci-fi. So what exactly does the future hold for the warrior?

u/4thepersonal — 3 days ago
▲ 152 r/ultramodern+2 crossposts

Breacher by Black Site Studios.

Mission Brief

A freelance investigator spent eighteen months building a physical dossier on a cartel air smuggling network operating out of a private airfield. Routes, contacts, payroll, tail numbers. Before it could be handed off, the cartel seized it and moved it to the control tower for safekeeping before flying it somewhere it would never be found. The contractor wants it recovered intact. The airfield is garrisoned and the clock is running.

Plane Exfil Point (PEP): Place a token or suitable aircraft model at the far end of the runway on the top table edge between sections A and B. Placed during board setup, before either force deploys.

Vehicle Exfil Point (Vep): After OPFOR Deploys, the Breacher Player Places a Token or Suitable Vehicle Model Anywhere Along the Table Edge of Section C or D, Representing a Vehicle Idling at the Perimeter Road.

OBLIGATIONS

The Breacher must move into base contact with the Dossier token and make 1 successful Interact Maneuver to secure it. Once secured, the Dossier moves with the Breacher at all times. If the Breacher is Taken Out of Action while carrying the Dossier, place the token at that location.

After securing the Dossier, the Breacher must reach one of the two Exfil Points and extract before the end of the final turn as follows:

Vehicle Exfil Point: The Breacher must be in base contact with the VEP token or model and make 1 successful Technical skill test to hotwire the vehicle. The Breacher extracts at the end of that turn.

Plane Exfil Point: The Breacher must be in base contact with the PEP token or model and make 1 successful Technical skill test at -2 to get the aircraft airborne. The Breacher extracts at the end of that turn.

SECONDARY OBJECTIVES

Comms Disruption: If the Breacher makes a successful Technical skill Interact Maneuver while in base contact with a Communications Tower, that tower's signal is disrupted. If both towers are disrupted before the end of the Operation, the Breacher earns 1 additional Cryptocurrency. Each tower may only be successfully Interacted with once.

Risky Extraction: If the Breacher extracts via the Plane Exfil Point, they earn 1 additional Cryptocurrency for the riskier crossing.

Neutralise the Spotter: If the Breacher Takes Out the Control Tower spotter before securing the Dossier, they earn 1 additional Cryptocurrency.

Mission Outcome

The breacher was a world-class marksman who deployed with a semi-automatic sniper rifle. By the end of round 2, the breacher switched to his sidearm and hadn't used his sniper rifles until round 7. Being chased by OPFOR units, the Breacher jumped off the tower (which we later learned was too high to survive) and was chased by OPFOR units that jumped after him. The Breacheed got stabbed right before he was able to get to the plane.
Awesome game :)

u/Low_Survey9876 — 12 days ago
▲ 145 r/ultramodern+3 crossposts

Hi there,

I would love to share the project that I have been working on. It's a modern military base building kit with more than 50 items that allow you to mix and match to build your own immersive base for your game

It's fully test-printed.

The project is currently in Kickstarter pre-launch:

https://www.kickstarter.com/projects/1077604478/military-outpost-3d-printable-stl-files

It would mean the world to me if you checked it out

Make sure you hit 'Notify me on launch', so you don't miss out on the limited Early Birds rewards.

Thanks.

u/Rusty3182 — 13 days ago

Hey, everybody. Noob here. I've got a group that I play TTRPGs with on a weekly basis (mainly D&D). I ran a small Twilight 2000 campaign and really enjoyed the setting, environment, and assets and my group keeps mentioning me running it again. I would love to continue running the T2K campaign, but I was thinking something a little less crunchy would suit me and my group better. My idea was to continue the vibe of T2K but with a ruleset from possibly Spectre Operations? Basically they would keep their characters from T2K, and each week they would have a mission or task to complete using the rules etc from a wargame. Basically a "campaign style Spectre". Is this possible with Spectre or any other modern wargame on the market?

We would have 4 players + GM(who would control opfor). Would each person be able to control their own team memeber? I would like it to be turn based. Any help or insight is greatly appreciated.

reddit.com
u/AceHardwhere1 — 6 days ago