r/redstone

I made a tool to convert MIDI files into Minecraft noteblocks on the web
🔥 Hot ▲ 122 r/redstone+1 crossposts

I made a tool to convert MIDI files into Minecraft noteblocks on the web

I wanted to make this one song in Minecraft, that I had hard time replicating myself with noteblocks. But I found midi file for it and looked up if anyone has made tool like this. Then found some old project and reworked it to a easy use webapp. I wanted to share this so others can use it as well. I has been very helpful in making music in Minecraft and you don't need to install any mods to use it.

Check out my webapp: https://crare.github.io/midi-to-minecraft/

  • Visualizes MIDI tracks and lets you play them (a bit laggy, but works!)
  • Generates a schematic for building it in Minecraft (not 1:1, but close enough to get started, see example images)
  • Estimates the number of blocks, raw materials, and build dimensions needed
  • it is free to use, source code also available
u/Crare1 — 16 hours ago

Always wanted to try make a "Bamboo Factory"

I've always wanted to make a big thing to auto craft all the items you can get from bamboo.

I made a pretty long video about the process, but I'm not sure about the self-promo rules around here so I'll add the link if anyone asks.

I'm sure there are loads of ways this could have been done better but I'm pretty happy for a first iteration and no research (or experience, tbh). Yolo'ing redstone is so much fun. Let me know what you guys think!

u/BacklitFedora — 8 hours ago

I made something and need help understanding if and how this could possibly be useful

I was looking into AND gates to try and figure out how I could make something that keeps track of how many inputs are recieved and which would require each of those inputs to power the machine and I came up with this but I had a headache just making it so I need some outside advice.

u/redstone_addict — 6 hours ago
▲ 47 r/redstone+1 crossposts

1wt Flush Honey Farm, with Danzen's Cart Recycler

Schematic: Honey Farm Cart Recycle 1wt

Size: 1x6x11

u/DanzenPlays posted their 1wt Honey Farm a couple days ago and I really liked their approach to bottle recycling using a clipped cart inside the crafter to eliminate the dropper tower. I wondered if I could integrate that approach with a flush design like my 1wt Flush Honey Farm and well, here it is.

Easily concealable with as little as 1 layer of moss carpet, there's string over the hoppers to support the floating carpet and still allow bees to exit the Beehive. You could just as easily build a honey shop or flower garden in place of the carpets over the dust lines.

The container setup is the same as Danzen's design.

I first had to find a way to unlock/lock the collection hopper in 1T that didn't cross over to the other side and would only pull 1 honey block from the cart, leaving me enough room for the full hive detection and then of course design the flush detection setup. I love this design for a smaller scale operation but would probably opt for another design for mass production due to the high number of carts involved at that scale.

Here is a clip showing HOW TO: place the cart inside the crafter

u/LucidRedtone — 21 hours ago

Can't get this to work, each time I edit even a single block it gets a totally different (and bugged) result

I beg you to help me, I can't get this simple redstone mechanism to work, I'm getting literally CRAZY.

u/Due-Variation-5055 — 9 hours ago

Is it Possible To Power the Dispenser Without Placing the Button on the Obsidian?

u/SparkMasahige — 20 hours ago

2 x 2 pistone door

how do you make a 2 x 2 pistone door where you hoe the grass and it opens then closes right after withou using skulk?

reddit.com
u/Caeluk — 9 hours ago

Auto Block Breaking

What other nonconventional ways are there to break blocks to obtain it?

Excluding:

- Player Breaking

- Explosions

- Silverfish Mining

- Enderman picking

reddit.com
u/Withnout — 14 hours ago

Need help to fix a redstone auto brewer

I just finished building 64 modules of this auto brewer, only to find out that the order of the items that get from the droppers to the double chest is completely different for each module. I would really appreciate a solution to this that makes all of the modules have the same consistent order, while keeping the design two block wide, since I built all of the modules adjacent to each other. Thanks ahead!

youtu.be
u/OFEX_ — 17 hours ago

Help with tileable build

https://preview.redd.it/s5q3qfgahztg1.png?width=877&format=png&auto=webp&s=7feb0ad05875728f8f341b3891f3ac11b7998083

ive just made this design for what would be a tileable 1:n shop for bedrock (inspired by OddTelly's design for java on youtube). the problem im having is that it works flawlessly when its on its own or when multiple are working at the same time but spaced apart, but as soon as i tile them they dispense the wrong amount of items when 2 are active and directly next to eachother.

the downwards hopper facing the upwards dropper, thats where the number of items you want to dispense are, how you get the number of items to put in is, with an offset of a certain amount of items if any changes are made.

Ive tried seemingly everything but i cant figure out what the issue is

reddit.com
u/Alexdoesthedo — 12 hours ago

Y tho?

I've heard about quazi-connectivity and blocks updating weird but this is is new to me.

It also only seems to happen in this one spot, I couldn't replicate it anywhere else.

EDIT: Fuck Mojang
EDIT2: Fuck Java

u/Meta-0-aXis — 22 hours ago
Week