r/mcresourcepack

Thoughts on AI assisted Resource Pack creation?

(^(image kinda related))

What do you guys think about AI assist on resource pack making process, WITHOUT any AI generated resources?

what i mean is like, data, updates, knowledge, etc. for example, asking : do i need to use mod to achieve it, list of blocks that are like this, what items that are like that, what version minecraft started supporting this feature, etc.

or just simply help with the "codes" or json file such as in shader and item model definition. learning how to achieve the same result, by reverse engineering another pack. but still, without copy paste codes or asking the code directly to AI

the rest of the things, like basic knowledge, textures, models, sounds, codes, ideas, etc. are still from our own head and hand.

and is it still considered AI art or AI resource pack?

all opinions are welcome, let me know down below

u/HorizonAtha — 6 days ago

Custom Armour with ModelApplier

Hello everyone,

I'm looking to create an armourset that is invisible like Etho's in Hermitcraft S11. I had watched a video by Xisuma where he explained that you could retexture the armour. After doing some digging i found that armour model file is quite strange. In the models/item folder there is no file for the actual on-player model.

I was wondering how i could realise my goal whilst keeping it survival friendly, so no commands to get the armour.

reddit.com
u/oh_scar75 — 7 days ago

I have been working on a website that allows you to generate resource packs with any single color or gradient on your elytras. I am looking for feedback on what else the community wants to see and need as many eyes as possible to find potential bugs.

Link in comments!

u/astrune_ — 14 days ago