Do you recommend Love2D for artists just (re)starting making games?
For the most part, I've been mainly an artist at heart, however for the past 5 years I've been engine hopping like mad trying to find right tool to fit within what I wanted to make. While I have learned a lot of coding concepts and could understand them, I'm still in that "I just want to make something to put my art into it" type of mood, making me think about what should I priorities more. So, I'd like to ask if you people if love2d is good for me or would I be better off using something more fully featured like Gamemaker?