![Image 1 — [FOR HIRE] Pixel Artist - 10$/Hour](https://i.redd.it/s6yz7lrlnmug1.gif)
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![Image 1 — [FOR HIRE] Pixel Artist - 10$/Hour](https://i.redd.it/s6yz7lrlnmug1.gif)
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What i can help you with:
Here is my itch.io for some examples.
DM me if you need help or have questions.
Open to small and flexible budgets.
We’re looking for experienced game developers who want to focus on building and improving real games—not sitting through endless meetings.
If you enjoy gameplay programming, problem-solving, and bringing interactive worlds to life, this role is for you.
What you’ll do:
Develop and maintain game features and systems
Build gameplay mechanics, UI systems, and core loops
Debug issues and optimize performance across platforms
Work with existing codebases and help improve gameplay quality
Collaborate on design implementation and technical solutions
What we’re looking for:
Strong experience in game development (Unity, Unreal Engine, Godot, or similar)
Proficiency in C#, C++, or other game-focused languages
Understanding of game architecture, physics, and performance optimization
Ability to work independently in a remote setup
What we offer:
Fully remote (Prefer EU/US/CA)
Flexible, part-time friendly schedule
$21–$41/hour based on experience
Work on meaningful, real-world game projects
Interested? Send a message with your location 📍
Good Morning!
We are building a 3d fantasy adventure RPG and are looking for a world / scene designer to come in and build out some scenes for our RPG.
An example, would be the very first scene is going to be an apartment room. This will be allow us to trial run the scene designer (paid) and validate we are a good match.
We are using a custom game engine, so someone who can work outside of unity / unreal is a must have.
Budget: $15-$25/hr
Time frame: 6 Months
Please send a DM with your examples of work, your availability, and a brief introduction.
Hi everyone,
I’m Atilla from SimpleGamesLab. I am offering non-exclusive licensing for my latest HTML5 title: ORBITZ.
ORBITZ is a polished, minimalist puzzle shooter designed for high engagement and smooth performance across all modern browsers.
Key Features:
* Cross-Platform: Perfectly optimized for both Desktop and Mobile.
* Instant Play: Lightweight with ultra-fast loading times.
* Addictive Mechanics: A unique blend of reaction speed and simple mental math.
* Clean Design: Neon-style aesthetic that fits any modern game portal.
Play the Game here: https://unrealguru.itch.io/orbitz
I am looking for publishers or portal owners interested in adding high-quality, content to their catalog. I am also open to discussing custom branding or minor adjustments.
Pricing: DM for details (Open to non-exclusive license deals).
If you're interested, please send me a DM or reach Out to my Mail: simplegames6767@gmail.com
Best regards,
Atilla | SimpleGamesLab
I wanted to share some of my recent 3D work and let you know that I’m currently available for freelance opportunities.
I specialize in 3D character creation, including sculpting, retopology, texturing, and real-time presentation. I’ve been focusing a lot on improving my workflow and pushing for higher-quality, game-ready results.
Here’s a bit of what I can help with:
• 3D Character Modeling (stylized or semi-realistic)
• Game-ready assets (optimized topology & UVs)
• Texturing (Substance Painter workflow)
• Presentation renders (Marmoset Toolbag)
I’m always open to new projects, collaborations, or even just feedback from the community 🙌
If you’re interested or have a project in mind, feel free to DM me for more details!
Thanks for checking out my work 🙏