r/cyberpunkred

Do you think the Exec role is kind of at odds with itself and has underwhelming mechanics?

I multiclassed my character into Exec and it's caused me to have a long think about the role.

To get it out of the way, Teamwork is a powerful ability, and very useful, so I don't think the role is useless exactly. However, Teamwork seems to really be the only draw of the class + saving some eddies.

When you first start, these eddies are a big deal, but once you get established, the free housing isn't that important, and the other money saving benefits are just not that useful. If you want free money, the Fixer is doing a much much better job at that. It's fairly minor.

Teamwork is good, but has some annoying aspects to it. For one, needing to roll for your teammate's stats just sucks. If I pick a Covert Operative and want them to be good at the Business skill (one of their +4 skills), two of the results have 3 int, and one has 4. So half of the time, these skills being at +4 wont matter because my int is just too low. I just don't understand what the point of the randomness is, it makes getting a new Teammate something unreliable.

Loyalty is gamey and clunky. It feels like a dating sim where you're playing a game to keep the happiness or relationship number up through arbitrary things. My GM just doesn't track it because it honestly doesn't make much sense and is just annoying to track.

Then there's the whole thing where the flavour of the class is kind of just at odds with the mechanics of the class. The features you get just aren't very good for representing what an Exec is, Fixer does this 100x better. The only real mechanic of the class is Teamwork, which ends up being better as a combat feature than anything.

Your Team Members just aren't good at doing anything outside of combat, their stats are too low and skills are too low. There is almost always going to be a party member who can just do their out of combat stuff better than them. It's not terrible exactly, as having another body who can do things simultaneously can be very useful. However, redundancy out of combat tends to be not really that useful, whereas another body in combat is always useful. Literally the only option that actually does it's thing well is Driver, and they also have better stats. Technician maybe too, but it really depends on how much you need one.

If you pick the class for teamwork, then the flavour of the class doesn't really work well for you, and even the mechanics. Loyalty gets in the way of things, and the vague idea that you work for a corporation and need to do their bidding gets in the way of you. Keep in mind this is barely even touched on in the class mechanics. The rest of the features are just not that useful either.

This is also I think the only class that just has a dead level where you don't gain anything. At Rank 4 you literally just don't gain anything. Not much to say there. Rank 1 is basically a dead level outside of character creation. Not to mention how bad multiclassing into Exec is until rank 3.

Your higher ranks outside of 5 and 9 just aren't good. Trauma Team membership at Rank 6 and 8 is pretty bad, getting an upgrade to your housing is questionably useful (which you get twice).

Overall, the role just seems to work in strange ways that doesn't really fit the flavour, and is honestly underwhelming to play. It's funny because the class isn't exactly weak, but only if your GM is leaning hard into the social advantages of being an Exec (which has absolutely zero grounding in the class mechanics or rules. I really wish the game expanded on the roles and their places in the world.), or you just run it as a combat class.

Am I the only person who thinks this way about the role? I can't tell if I'm missing something.

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u/EmperessMeow — 23 hours ago

What makes a NPC "Hardened"?

So I'm a new GM to the game, and recently red through the rules about hardened mooks/lieutenants - and it explains when a player is HARD, but not what makes these NPCs different to their base counterparts.

Danger Gal Dossier offers rules for making NPCs but it's all point buy, it doesn't offer "Hard mooks aren't allowed this" or "A Hard lieutenants highest combat stat should be X" unless I've missed something completely.

Are there any agreed upon boundaries for NPCs? For example:

Hardened Mooks should have no more than 25HP, their max combat skill can only be +8, they are only allowed these cyberware implants Etc etc

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u/CoppperbackJack — 3 hours ago
🔥 Hot ▲ 109 r/cyberpunkred+2 crossposts

Cannabis Farm [34x44]

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Tom Cartos

u/Tomartos — 21 hours ago

Every High Role Rank NPC in Night City 2045

Greetings chooms, Armored Lizard here. So, while I was reading Night City 2045, I was surprised by the amount of NPCs with high role ranks so I had a challenge: how many high roles exist?

So, in my definition of high role character, I think of these:

  1. At least 1 role ability is Rank 6, preferably Rank 7

  2. The character has at least 8 total ranks in at least 2 abilities. Meaning two abilities at rank 4 would be a “high rank”.

#The Book ##NC Facts

  • The Judge: Netrunner 10, AI that oversees all civil and criminal cases in NC

##The Island ###Little Europe

  • Ziggy “Front” Page: Media 7, frequent star contributor to Night City Today News
  • Amanda Polishchuk: Solo 6, City Manager of Little Europe
  • Kate Mulvaney: Solo 6, veteran of the 4th Corporate War
  • Father Kevin: Solo 7, head priest of the Holy Angels Church
  • Leonardo Calvano: Rockerboy 7, superstar chef
  • Brain: Tech 6/Netrunner 2, co-owner of the Short Circuit and husband of 3-Piece
  • 3-Piece: Fixer 5/Media 2: co-owner of the Short Circuit
  • Dillon Murphy: Solo 6, local trouble shooter
  • Jack Sawyer: Tech 6, weaponsmith at Faisal
  • Kenshiro Saeba: Lawman 6/Solo 6, private investigator
  • Michiko Sanderson: Exec 10, CEO of Danger Gal

###Upper Marina

  • Rogue Amendiares: Solo 7/Fixer 7, owner of the Afterlife
  • Cosino Toga: Rockerboy 6, head chef of Bless Your Heart
  • Marion Robinson: Fixer 6, owner of Bright Forest
  • Danny D Palma: Nomad 6, owner of WaveMo Water Taxi
  • Shivani Carson: Solo 6, pitcher of the Night City Slammers
  • Louis "Kappa" Ochs: Solo 7, member of the Night City Death Dealers
  • Kaku "Anansi" Obeng: Solo 6, Night City Nuke captain
  • Kidd: Rockerboy 6, Pro Bloodsports fighter
  • Lola Lola: Rockerboy 4/Fixer 4, famous artist in Upper Marina
  • Ricardo Ashtani: Fixer 3/Exec 5, property broker and speculator
  • UR: Exec 10/Rockerboy 7, CEO of Ziggurat
  • Warlock: Solo 6, Leader of Maelstrom

###Downtown

  • Leon Vetti: Solo 4/Media 4
  • Emilia Ortega: Exec 6, City Manager of Downtown
  • Jack Skorkowsky: Solo 4/Fixer 5, Real Estate Shark
  • Cassandra Vey: Fixer 6, owner of The Eldritch Mirage
  • Madame Folio: Media 6, owner of the Folio
  • Hercule Moleharty: Fixer 7, member of the Chamber of Commerce
  • Rael Sanschez: Medtech 6, The Chamber's ripperdoc
  • BlueRaven: Tech 6
  • Lotos: Netrunner 5/Tech 7, fashion designer
  • Helene Riese: Solo 6, Commander of Whitewater
  • Mister Kernaghan: Fixer 9, powerful Fixer

###Hot Zone

  • Bengal Khan: Solo 6, Leader of the Lightning Cats
  • Hamilton "Guzz" Parker: Fixer 4/Nomad 4, member of the Folk nation

###Little China

  • David Ling Po: Fixer 8, leader of the LCRA
  • Auntie Hung: Solo 6, local slumlord
  • Thomasin Blake: Exec 9, CEO of Hydrosubsidium

###University District

  • Dr. Edward Michaels: Exec 4/Fixer 6/Tech 4, Dean of NCU
  • Alice Bloom: Netrunner 5/Tech 7, one of the original creators of the Old Net
  • Adorable: Solo 6, ex-student of NCU
  • The Master: Rockerboy 6/Tech 2, A leader in the Philharmonic Vampyres
  • Rip Jackson: Nomad 6, professor at NCU

###The Glen

  • John Good: Netrunner 10, AI with EuroBank
  • DJ Nova: Rockerboy 6, Media in The Glen
  • Zohara Freeman: Exec 7/Solo 2, City Manager of The Glen
  • Jomal Archer and Zhao Li: Exec 6 and Fixer 6, owners of Archer & Li
  • Avis Solomon: Media 8, Rabbi
  • Gold: Rockerboy 7, co-star of Tom & Gold
  • Masaru Hayanami: Exec 6, leader of the Japanese Consulate
  • Ariel Flores: Fixer 6, leader of the Mexican Consulate
  • Kris Kane: Fixer 8, leader of the US Consulate
  • Ernest Turk: Rockerboy 6, Reverend
  • Kirk Klau: Medtech 4/Fixer 5, psychiatrist and architect
  • Viola Basset: Exec 7/Solo 6, Lazarus Colonel
  • Fred Tallson: Exec 6/Media 4: Night City New Today owner
  • William Galen: Medtech 7, surgeon
  • Crusher: Solo 8, former Maelstrom leader
  • Evie Lark: Lawman 8, Deputy Chief
  • Ziv Ellis: Exec 6, Clean Sweep Enterprises owner

###Old Japantown

  • Adrianne Casselle: Exec 7, City Manager
  • Hornet: Fixer 9/Medtech 4/Tech 4, infamous Fixer
  • Steve: Solo 6, Hiro's husband
  • Mrs. Suzuki: Exec 6/Fixer 5, bodega chain owner
  • BloodGuts: Solo 6, Iron Sights leader

###South Night City

  • Garven Haakensen: Fixer 7, City Manager
  • Prankstarr the Clown: Medtech 6/Tech 4), Bozo circus leader
  • Gunslinger: Nomad 6/Solo 6, DeadWoods leader
  • Max Hammerman: Lawman 10, Max-Tac leader
  • Cassius Brown: Solo 6, ex-Iron Sights member
  • Johnny B Good: Medtech 6

###Night City Port

  • Angela NG: Nomad 10, City Manager
  • Valya: Fixer 6, leader of the Consortium
  • Mr. AMAAAZE!: Fixer 8, owner of Dock 13

###Reclamation Zone

  • Reclamation Zone: Santos Dorado: Nomad 4/Exec 6, City Manager
  • Troy Gordon: Nomad 4/Tech 4, Garage owner
  • Deadeye: Fixer 6, Owner of Firing Range

###Old Combat Zone

  • Anita Delores: Media 4/Rockerboy 4, Angel Radio host
  • Lasky: Solo 6, leader of the Faded
  • Brick Coleman: Solo 7, City Manager
  • Mac Trautman: Solo 6, owner of Always Hot
  • Phoenix Redwyne: Medtech 7/Fixer 6, ex-Trauma Team surgeon
  • Alice Terris: Exec 3/Solo 5, manager of the Alice's

##Northside ###NorCal Military Base

  • Ash Giovanni: Exec 7/Solo 6, City Manager
  • Jennifer Quick: Lawman 9, Leader of MPs

###Watson Development

  • Lucius Rhyne: Rockerboy 7, City Manager
  • Tom Stone: Solo 7, Precinct#3 Captain
  • Lexi Kane: Exec 4/Netrunner 5/Solo 3, Canadian Consulate captain
  • Faisal: Tech 8, gunsmith
  • Dequiallo: Nomad 4/Solo 4, smuggler
  • Jenny Nails: Fixer 3/Solo 6, Redline owner
  • Cesar: Tech 8, co-owner of Turbo Neon Motors
  • Sharkeater: Exec 8, regional director of SovOil
  • Libby Manseau: Nomad 4/Rockerboy 5, Pochinko Carnival leader
  • Shin Kanzaki: Exec 6, Kanzaki Family leader
  • Billy Joe: Exec 8, Petrochem Regional Director
  • Zillah Zane: Regional manager for Hammered Industries

###Kabuki

  • Nana-chan: Media 4/Rockerboy 4, V-caster
  • Yoshiki Murakami: Fixer 6, City Manager
  • Android Ace: Tech 7, Cyberlimb/Chipware expert
  • Lizzie Borden: Rockerboy 6, sex star
  • Ryoko Fujiwara: Exec 6, Nakagawa Foundation chairwoman
  • Shinobu the Second, Rockerboy 4/Solo 4, Tyger Claws leader
  • Ryu Sensei: Solo 6, dojo leader
  • Hazumi Ihara: Solo 7, Leader of G3

##Mainland ###New Westbrook

  • Belkis Abera: Exec 6, City Manager
  • Fiona Hayes: Media 6, N54 Media
  • Victoria Cunningham: Netrunner 6, owner of Virtual Variety
  • Marylou Ellerby: Media 7/Netrunner 10, AI
  • Mister Rieper: Solo 7, Leader of the Tombstone Preservers
  • Rick Shaw: Nomad 6, pedicab driver

###Charter Hill

  • Velvet Lux: Rockerboy 8: Bella Mia owner
  • Magretta Cippolina: Exec 4/Fixer 5, owner of Colonial Studios
  • Roger Joel Chandler: Rockerboy 7, Megachurch owner
  • Carolina Albaz: Fixer 4/Rockerboy 4: owner of Hotel Muy Caro
  • Tim Ward: Exec 4/Solo 4, owner of Ward Security
  • Sanger Connell: Exec 4/Nomad 4, AV pilot

###Executive Zone

  • Karen Davies: Exec 6, HOA President
  • Heather Steines: Exec 5/Tech 4, Karen Davies' rival
  • Artyom Sokolov: Exec 10/Tech 6, Zhirafa CEO
  • Denny: Rockerboy 8, ex-Samurai Drummer
  • Kerry Eurodyne: Rockerboy 9, ex-Samurai rocker
  • Franklin M’bolu: Exec 7/Tech 8, Orbital Air engineer
  • Dallas McKennon, Fixer 8, Manager of Casino and Country Club
  • Vibol Jen: Netrunner 6, Landscaping head at Casino and Country Club

###Heywood Docks

  • Lynn Skiv: Fixer 7, Skiv Family Leader

###North Heywood

  • Big Deal: Fixer 6, City Manager
  • John Freeman: Fixer 8, co-owner of the Forlorn Hope
  • Marianne Freeman: Fixer 6/Tech 4, John Freeman's wife
  • Anika Raines: Fixer 3/Medtech 6, owner of Haven Spa & Recovery
  • Bee Eye NGO: Medtech 6, Exotic specialist
  • Nana and Pop Pop: Tech 7 and Solo 6, co-owners of the Breeze
  • Solomon "X" Wright: Solo 7, Leader of 6th Street
  • Finn Fisher: Exec 5/Tech 3, Regional Manager for Dynalar

###Heywood Industrial Zone

  • Fixie: Fixer 6, leader of Fixie's Couriers
  • Darya Ishkova: Exec 5/Netrunner 5, Zhirafa’s Regional Director for the Pacifica Confederation
  • Abishola "Terror" Tye: Lawman 6, highest ranking officer for NCPD in the HIZ

###Santo Domingo

  • Theresa Valentino: Rockerboy 7, City Manager
  • Woodchipper: Fixer 5/Nomad 4, owner of Woodchipper's Garage
  • Genesis Durcal: Nomad 6
  • Izzy Lobo: Nomad 10, Leader of the Aldecaldo Camp
  • La Llorona and El Sombrerón: Solo 7 and Solo 7, Theresa Valentino's Bodyguards

##Southside ###Pacifica

  • Gray Wilkes: Medtech 6/Tech 4, Director of Flaire
  • Ojo: Fixer 6, owner of Container 3 at The Nomad's Market
  • Old Grace: Nomad 3/Solo 5, owner of The Ring
  • Rochelle Draiman: Exec 4/Lawman 4, Leader of Militech Security in Pacifica
  • Ryu Sakai: Solo 6, Owner and Head Chef of the Ascension
  • Old Greenjeans: Nomad 10, Leader of Jodes Camp in Pacifica
  • Ten Ton: Rockerboy 6, Bassist and manager of Breakfist

###Rancho Coronado

  • Ms. Mynah: Fixer 6, common Night Market organizer

##Outskirts

  • Trace Santiago: Media 6, son of Nomad Santiago
  • Sionnach Taylor: Nomad 7, chief admin of Jackson Plains Regional Airport
  • Hilda Forrest: Solo 6, daughter of Susan Forrest

##Playland by the Sea

  • Never Naughty Nedd: Tech 7, worker at the GunMart Museum of Movie Weapons

#Stats

  • In terms of roles:

    • 22 Rockerboys
    • 44 Solos
    • 10 Netrunners
    • 22 Techs
    • 10 Medtechs
    • 14 Medias
    • 33 Execs
    • 6 Lawmen
    • 39 Fixers
    • 18 Nomads
  • Of these, 52 are role combos and 2 of the combos are triple combos. To go further:

    • 8 combos have Charismatic Impact
    • 14 combos have Combat Awareness
    • 6 combos have Interface
    • 14 combos have Maker
    • 6 combos have Medicine
    • 6 combos have Credibility
    • 20 combos have Teamwork
    • 2 combos have Backup
    • 16 combos have Operator
    • 9 combos have Moto
  • To conclude, Solo is the most common role, followed closely by Fixer and Exec. But for combos, it's more likely that a combo will have Exec, followed closely by Fixer then Solo and Tech. Lawman has the least amount of high role NPCs to just 6 and only 2 of those are role combos.

  • Why I did this? I'm bored but like I said as well, was curious and just amazed by the amount. I was not expecting that many as I did this.

I got a couple more posts on this damn book coming soon, keep an eye out for that.

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u/Infernox-Ratchet — 21 hours ago

Nomad Nations in the Red

Hey everybody! Been looking into nomads more recently, trying to better understand how they work and the lore and all that. Are there any sorts of maps of the territories of the Seven Nations, or other important nomad resources? I saw on a different post someone talking about a 2020 book called Neotribes, would that still be mostly relevant for 2045? Thanks :)

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u/Left_Warning_8512 — 19 hours ago

Tales From the Last Resort

Hey all interested! The Last Resort is a cyberpunk red server featuring concurrent one-shots and campaign set in a shared world. That mean characters and stories are spread over multiple games. All games are currently taking place in the 2045 setting, however we will at some point in the future transition to 2077. We have Currently around ~70 players and are very active. Their are games running essentially every second day. If this is interesting to you then we would love for you to join! We are eagerly looking for new players and DM's regardless of your experience with cyberpunk red and ttrpgs. If you are interested please click the link below and @ stuff (me) or anyone with the MACTAC role to help you get verified in the server, all we require is that you are over 18 and have a mic.https://discord.gg/StgQcPKf

u/stuff-6517 — 4 hours ago

Tips for kidnapping NPC mission

Hi, chooms! Beginner GM here. I need some ideas for a kidnapping NPC mission. How can I make gathering info about the target and learning his daily routine more interesting?”

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u/Nerever_Shepard — 19 hours ago

Size of laser grid vs player movement

Ok, so there's a long hallway. There is a laser grid in the hallway. Is that just a single tile? Is that a 40 ft long grid? If it's a long grid and the players are going through it, does it hit them every step? Just once no matter how long?

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u/kihweh — 15 hours ago
🔥 Hot ▲ 182 r/cyberpunkred

Just found these under my desk

Was cleaning up the disaster that is my desk, and this was under the drawer unit that sits under my desk.

u/plazman30 — 1 day ago

so with 2045 coming out soon, are we gonna be getting a 2077 rulebook?

I may be wrong about this, but I was under the impression/ was told that the next cyberpunk rule book would be a simplification of red and combine it with the edgerunner rules to play in a 2077-esque setting. was i just misinformed or is this still a thing that is coming? obviously i don’t mind if we don’t get it, and am very comfortable in being wrong about this. i love the time of red setting and am excited for 2045.

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u/GatedGardenHomes — 1 day ago

Im looking for the physical copy of the rulebbook everywhere and theres nothing

I live in the UK and then only places im finding it is the R talasorian store and im paying more in shipping than the price of the book , is there anywhere in the UK that sell it?

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u/humansizedfruit69 — 1 day ago

R. Talsorian and DriveThruRPG shipping?

Hey Chooms, question on R. Talsorian web store and DriveThruRPG with their shipping practices:

I've ordered a used copy of the Core Rulebook and Gamemaster Screen via Ebay. After doing some digging (just getting started with Cyberpunk!), it seems most books for the game are ordered from and only available on the two stores in the title.

**Does anyone know if they can ship to a U.S. PO box?**

I wasn't able to find a shipping page for either that specifically mentioned if they could. I want to order a physical copy of the "Single Player Mode" book (from DriveThruRPG) and potentially pre-order the new "Night City 2045" source book from R. Talsorian, but want to make sure it won't be a problem that I'd only find out about when they decide to ship. Has anyone ordered to a PO box from either site before?

Thanks!

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u/sakura_nakamura — 21 hours ago

Help in Martial Arts Rules

Hello everyone! My friends and I are playing Cyberpunk Red, but the rules seem a bit rough and cause a lot of controversy, so I decided to find a large community that can help answer my questions.

So, let's get to the point: In Interface 4, there is a book called "Cyberfists of Fury," which includes the "Kendo" style with the "Cut the Bullet" technique. This technique states that when attacking, you can attempt to use the technique and avoid damage (the exact conditions are not crucial at this point). The main question is, if a character already has REA 8 and can dodge bullets, can I combine two types of defense?

PS: It's just that the rules don't prohibit using multiple abilities to dodge a single attack (as is the case in GURPS, or I simply didn't see it), or using the "reaction" action like in D&D, and unlike other techniques, it doesn't say that Kendo "replaces" something. It simply has a trigger.

On the other hand, with high skills, it becomes almost impossible to hit a character (with anything other than auto-fire), and it looks like a cheat.

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u/Thin-Character-867 — 2 days ago