r/anno

▲ 7 r/anno

Is there any point in playing Anno 1404 after 1800?

Anno 1800 was my first for the series, and i really enjoyed it. So i thought i'd try the next best rated one in the series. It's early days, but Anno 1800 just seems the same, but far more improved. Does Anno 1404 do anything better?

Thanks

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u/0-Sminky — 5 hours ago
▲ 8 r/anno

Plan for the upcoming big island

Hello fellow annodicts. I'm planning currently how to build on the new big Island and kind of phantasize about creating some small villages that seem to fit to specific Production themes. For example, a village with only liberti population and several animal farms (pigs, sheep, horses). This area would be mainly with dirt roads to stilisticly fit the athmosphere. Another idea is to build a village that is responsible for ropes and sails (generally for Ship Production) around the harbor. A Tavern for instance would be essential in this area (as when I think about Taverns, I usually imagine them in such a harbor area).

Do you have some further ideas/ Inspirations for this purpose? What could I add to These villages? How could I structure other ones that fit into a certain Production theme?

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u/HiAmAi — 2 hours ago
▲ 26 r/anno

Why do my lumberjacks remove all the grass in their area? I can't remember this used to happen.

It looks pretty ugly.

u/BrilliantBaboon — 4 hours ago
▲ 8 r/anno

Achievements for new DLC

Do you guys know if there will come more achievements with the new dlc and will we get more rewards in the hall of fame?

reddit.com
u/OrganzaOuzou — 17 hours ago
▲ 0 r/anno

Update or DLC for diagonal build for Anno 1800.

I love Anno 1800 because of its setting as well as all its gameplay features, i think its the peak of the anno series because of its time period setting and expansions that add so much into the game. As good as 117 could be in the future, i dont think it can really top 1800's Industrial Revolution setting. The only thing for me thats missing from 1800 is being able to build diagonally. If that is ever implemented it would make the game as near to perfect imo as an anno game could be. I know there's a mod out there for that but i dont like playing with mods for the anno games. I'm hoping that the dev team could release an update just for that feature or even as a DLC, i would happily pay money for just that feature alone.

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u/Illustrious-Dirt2247 — 22 hours ago
🔥 Hot ▲ 108 r/anno

How do I improve my train network? If they picked a destination at random they would be more efficient than they are now

u/0rganic_Corn — 24 hours ago
🔥 Hot ▲ 65 r/anno

1404 is my fav, 1800 my 2nd. Would you recommend 117 and does it suggest wine breaks after long playtime😜

Hello friends, Anno is one of my favorite series of all time and I would appreciate some thoughts on the new game. For fun I thought I’d share my 1404 save which has IAAM mod and a custom reshade.

Have a great day.

u/mr_wolfii — 23 hours ago
▲ 26 r/anno

cityplannerplays dropped a prophecies of ash video :)

from what i’ve gathered

  1. the new islands are at the edge of your latium map, like top right or top left corner

  2. as you sail to the new area you will see the volcanos, and the settlement cost is a LOT since the islands are HUGE

  3. the new islands have like 20 river slots and mountain slots and a crazy amount of fertilities, so they can become powerhouses for the rest of your islands

  4. the island still looks natural despite being so big, and you are introduced to new story characters, new deity named Volcanus i believe

  5. all islands now have obsidian (from the volcanic eruptions) that you can turn off, but each eruption replenishes the supply if it’s low

i think this was the best way to introduce a DLC where you don’t have to worry about switching regions for trade or anything of the sort, and your current islands help you establish the new ones. get your $ up so you can afford it, at least! but overall it seems the other DLC will switch you to new regions like Albion where you can still have trade routes established but settling will take longer.

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u/anonynix — 24 hours ago
▲ 10 r/anno

Can I make Anno 117 harder, while playing a peaceful game?

I'm really loving Anno 117, and I like playing with only easy AIs that don't want to fight. I don't enjoy the war aspect of the game. However without supporting a military, the economy is way too easy. I can't find any settings to make trading more expensive, which I think would help. I'm at a point where I've built the Colosseum, and there is no challenge to the game at all and I'm not even sure what to do next. I have hardly deployed any specialists or built up religion, as it seems pointless when I'm already drowning in cash and I can't see any effect of those things on my game. Are there any mods or settings I missed to make the game more challenging to play in this way?

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u/heliotrope40 — 20 hours ago
▲ 24 r/anno

Anno 117 Religion Best Practices

I‘m struggling with picking a religion for each island. I understand that it buffs certain things, but truly wondering if the experts have any advice on it. Do you typically pick Ceres for first island to boost population, etc…?

reddit.com
u/prestonwoolf — 1 day ago
▲ 9 r/anno

Cannot find this error code (Anno 117)

For the life of me, there seems to be no mention anywhere online of error code ROMUS-58089-3B, even on Ubisoft's website. Has anyone else seen this when starting the game up? I can continue in offline but not sure why I can't connect. Just in case, I'm playing on the Series X and haven't had really any mojor issues as of yet. Thanks in advance!!!!

u/Exploiting_Loopholes — 19 hours ago
▲ 4 r/anno

Anyone having Connections Errors too?

Played Anno 117 today, wanted to play again in the Evening, but THE NICE AND GREAT UBISOFT CONNECT LAUNCHER has some tiny problems again. (Connection Error?????) Anyone else?

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u/Derelyr — 18 hours ago
▲ 0 r/anno

Why does new anno games take 100s of GB compared to old ones like 1404

I still play 1404 as well as Pax and I don’t think the new mechanics take such extra space. What is this 108 extra space used for?

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u/Only-Cattle-797 — 22 hours ago
🔥 Hot ▲ 106 r/anno

Struggling to vibe with Pax Romana

As the title suggests, yer boy has yet to be able to really get into PR.

I have played 1800 for literal weeks with a mate of mine, and even now I'd be game for booting up a new save, but there's just something missing from PR.

Objectively speaking, it seems 'as good' as 1800, systems wise, but it just lacks the character of 1800. Sounds superficial, but the likes of Alonso and the Captain added a bit of flavor. River of Gore never ceases to amuse, and hearing about the SEDUCTIVE CHARTS THAT BURY HIS DESK never got old.

I hate to say it, but it feels like all of the NPCs are bland, boring and basically anonymous. Bordering on AI slop. We've played 30 hours and I can't tell you anything about any of our challengers.

I know this isn't why we turn up, but when you're spending literal days on a save, I've found that I really miss these 'handcrafted' elements of the previous edition.

Anyone else feel the same? Or am I just being pedantic?

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u/TheActOfDoing — 2 days ago
▲ 0 r/anno

Best layout for campaign ?

Hello everyone. I'm looking for the best possible layout for the campaign mode of Anno 117. Does anyone have any suggestions?

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u/inflamabledozen — 22 hours ago
▲ 2 r/anno

How to take screen shots

Ps5 player here. How do I get good screenshots without all the UI stuff and very zoomed out? Wanted to post my beauty build but can’t get good shots of the layout. Thanks!

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u/kshel7 — 13 hours ago
▲ 0 r/anno

1800 has more active players than 117 within 6 months of launch…

117 has 2,085 peak in the last 24 hours while 1800 has 3,024. I really hope the Ubisoft numbers are better than the Steam ones.

steamdb.info
u/Lambs2Lions_ — 1 day ago
▲ 0 r/anno

To the designer of docklands anno 1800

I know i am late but i am playing it right now.

What the actual fuck. Im not talking how game breaking the export pyramide is. I am talking about visuals.

Problems:

A) you need a road connection to the main part for the harbor policies of the palace and ministry to work. Yet there is no gate part... Meanwhile because of the blocked area you are forced to built it outwards in the sea with depots behind you... The 6 wideness is simply not adequate for this.

B) why the fuck are the dockland piers not the best possibles. They dont have an improve option to be equally as good as advancied piers.

C) the sizes. The sizes of the piers make it impossible to built a nice looking layout. The main building has also a problem... Piers with 5x5 size destroy the interconnectivity in a layout where the rest is 3x3... Esp in combination with the blocking of harbor area. What the fuck man.

D) the harbor blocking of piers. Simply wtf. How are you supposed to built something not looking like a straight row of piers in the front.

E) the attracticity connection things bothers me not that much but simply why.

F) that you cant even place them properly on the shore line like fisheries. Simply why.

G) That 2x2 fit together with a mini tile of water in the corner surrounded by the buildings is so ugly aswell wtf is that.

Typical designers who dont even play the game and would understand the problems in their decicions when not testing without the later limitations. I want to say i simply hate you and hope you will learn from it.

(i know there are mods that can fix some of the issues but the decisions in the first place are just mind boggling.)

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u/easter_egger — 1 day ago