r/ZeldaLikes

Are ‘shrines’ good design?

I’m on day one of thinking about making a Zelda-like game, so nothing to show you. But I have a question: Are the shrines of Breath of the Wild and Tears of the Kingdom good design?

Arguably many optional, tiny dungeons could be a good thing… But in practise they all had the same visual and audio theme, and don’t teach anything usable outside them.

However, if a game had shrines that were separated by theme, lasted a bit longer, had some enemies unique to shrines, would you enjoy that in a similar game?

I do think there’s some real potential for optional small dungeons that are hidden or opened by side quests that aren’t vital to completing the game.

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u/SixRoundsTilDeath — 3 days ago

A Zelza-Like with more classical RPG elements? (like xp and magic)

Something like Zelda 2, but top-down. I know there are a bunch of dungeon crawlers or top-down RPGs, but very few have THAT classical feeling of old games

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u/Someonehier247 — 9 days ago

zelda-style online co-op… but it’s a battle royale (steam beta just went live)

u/eddietree — 10 days ago

Randomly found this anime trip planner site — this Zelda route in Kansai looks fun

Randomly found a site that makes trip plans in Japan, and this Legend of Zelda one actually looks pretty fun.

It’s a 1-day trip from Shin-Osaka that includes Nintendo Osaka, the Nintendo Museum, Kyoto ramen, and takoyaki back in Osaka.

Kind of liked that it’s set up like an actual trip instead of just “here are some game-related spots.”

Here’s the link:

https://otakutrips.com/ja/plan/b3deffb0-6cca-4137-9b33-bf9c651f79a3

Curious if Zelda fans would actually do something like this.

u/Otaku_Japan_Trip — 3 days ago