r/VintageStory
Spent WAY to much time on this greenhouse but I'm super proud of it! What do you think?
My last greenhouse was basically just a cube and it hurt me to look at it, so i wanted to make something id actually want to use. I've played a lot over the last year and learned a ton, so naturally my builds have evolved quite a bit. With 1.22 out now and most mods being up to date i started a new world with the intention of this being my forever world. Everything i build in this world will be the best i can do regardless of how long it takes, this is the first project now 99% complete. I've been told to share my builds or make videos but always assume nobody would care, so i guess I'm just asking would you be interested a tutorial or other videos of stuff like this? Any pointers or ideas for the build? Let me know, I'm very interested to hear hat you all think!
Minecraft leather armor compared to Vintage Story leather armor
Resin harvesting would be a great addition
You could need a metal spout and a ceramic bowl, after preparing the trunk with an axe you could add a couple of spouts and bowls and in the course of two or three days you would get resin. It would save you from looking for resin like a maniac on every pine trunk.
To add depth, overexploiting a tree could kill it / reduce yield and maybe this could be only done in summer, the bowls could gret dirty much like the pots with wax
Crop farms have to be the easiest way to catch livestock
Just had to dig a valley into their pen, and I nearly died once while transporting them! Not even gonna try splitting them up into separate pens for each animal, for now :')
Also there's two deer and some rabbits in here, are they worth keeping?
Ok now imagine that hail just beaten up your flax, spelt and turnips
I am never. Getting. On a boat. Again.
I legit cried in fear. I can't tell you it was roleplay. I cried out of fear.
Is quenching for durability worth it? (here's a table)
Basically, the first quench is worth it, the second quench is risky, and depending on how much you value time and fuel, it may not be worth it. Anything beyond the second quench is not worth it, statistically speaking.
I wish it returned all the material on breakage, so the players who want to grind could waste fuel and time on trying over and over again to conserve metal. It's not like finding iron is that big of a problem, but there may be situations where players are limited in their access to iron veins, so they have a way to extend their iron use by spending fuel, "gambling".
Early Game Black Guard Experience
POV: You are my new black guard eating her sixth bowl of mushroom goop for the day, one week in a row as she waits for the first round of crops to come in.
Desert tower in the Sea of Sand
"The Sargophran people live in Towering desert keeps, jutting out of the sand like a lighthouse in the ocean..."
Really wanted to try doing a style that isn't the typical Medieval-European vibe using blocks i don't see used in combination often (Bauxite + Andesite).
Fully Vanilla.
Could we PLEASE do something about all of the vibecoders and ai generated mods
Im new to community and wanted to get into modding but the amount of Ai generated vibecoded mods recently is astonishing, I'll swallow down ai generated thumbnails (even tho I think that poorly drawn ms paint thumbnail is more valuable than ai generated one) I don't know if im the only one that has this problem, whats worse is that half of them isn't even tagged as ai generated, so I'll download a mod thinking it's some cool feature and then it turns out it was ai generated, isn't even properly tested or just plain doesn't work at all. I dunno if it's just me :l
when i’m watching a nice Vintage Story video and they suddenly start shitting on Minecraft out of nowhere
kinda wish we had Hemp fiber crops
it be a nice rival crop for flax and have its own uses and in medicine like horsetail
but I can see it be used like linen but maybe for more sturdy stuff?
I made a simple quality-of-life mod that finally makes milk useful
Sneak peak at the elk stables I'm working on
really happy with how this part of the facade turned out :)
What is the next big update going to be about?
As far as I know, there will be a smaller update beforehand, to add some things they worked on for 1.22 but couldn't quite finish.
Any info on the next major thing?
Cheers!