
The front-end UI has been rebuilt from scratch. Proper faction selection screen now with a 3D unit preview you can rotate around, all the old faction portraits have been replaced with new custom, 2D hand-painted versions, and the lobbies and random map screens have been redone. Player colors finally have saturation and brightness sliders too. The in-game map editor is back, and anything you build drops straight into your local map listing.
Every faction is getting new defense platform abilities, Advent picks up two new Transcencia Starbase items, and the Advent AI has a new controller for Unity abilities so they should actually use them now. There's also a Vasari balance pass and a solid round of engine and performance work.
Learn more: https://store.steampowered.com/news/app/1575940/view/567032011043111980