This attack animation probably hit a little too close to home
Tyrantrum has PTSD now 🫠
Tyrantrum has PTSD now 🫠
like yeah obviusly that stuoid cat that I hate and his buddies are gonna be at the top, but bro. what was the last time politoed or gardevoir were viable? even rotom is in there (sorry if this take is crazy im kinda new to vgc but I swear its been a while since uve heard of those pokemon being used in vgc)
Based on a true story.
There have been a few times where I’ve lost because the opponent really just outplayed me/did something cool, or I won despite the opponent playing really well
I’d really like it if on the win/lose screen you could say “Well played!” Or something
(I wouldn’t messages that say “too bad” or something, people would spam that)
if you are an experienced player, feel free to skip/ignore this post. I aim this to the new to semi experienced crowd who might be struggling a bit to rank up.
Try to identify the core members of your opponent's team. Cores are typically bulky Pokémon that sinergize well with the rest of the team in order to survive a few turns or dish out some good damage to a decent chunk of the meta.
Identify their leads next. In VGC, leads typically trigger effects immediately upon entering the field or on their first turn, like setting weather, tailwind, trick room, intimidating your physical Pokémon or simply threatening with a potential fake out. Most teams have 2-3 leads to choose from.
Based on this information:
If you do this correctly, you should be able to pivot your team and set up for damage within 1 turn. If it takes longer or the damage you deal is poor, you may want to adjust afterwards.
Turns have two phases: planning and committing. You have about a minute to plan. If you commit too early you are just wasting your resources —and if you have a clear shot, chances are your opponent can read it and react. Even top players take a long time to take notes and plan their next move.
If you do take notes, try to keep track of the opponent's...
The way most turns play out, people can either act, react or a mixture of both. You act when you have the opportunity to do your thing (set up an effect that's benefitial to you or swing for damage) and you react when you disrupt the opponent's play (you protect, call in a mon for countering, cancel out an effect or otherwise respond to their past or future actions) and more often that not you pivot and deal damage at the same time.
Based on this information, consider:
Some additional context that might influence your decision-making:
Do not blame it on RNG. That's mostly out of your control, except for maybe attacks (*).
Instead, think:
(*) Attacks are usually balanced around base power 100. Attacks under BP 100 typically have a chance to trigger an extra effect, whereas attacks above BP 100 compensate with lower accuracy, recoil or a debuff, like Close Combat. Players usually take these attacks only when they're a requirement to land a specific, pre-calculated kill, or the mon doesn't have access to anything better.
A lot of people don’t seem to be talking about the upcoming Japanese Championship on June 6th 2026, I fully expect more mega to be added before then like Mega Raichu & items
I literally downloaded this game today, and this is the sixth pokemon I can get. Idk if I'm incredibly lucky or if it's just normal 🤷♀️. I'm curious to see how many people actually got shinies! Pls comment on any shinies you've come across, as I wanna see :D