Does anyone have Minecraft PS vita USA 1.38?
I'm desperate for this version I'll take 1.36 tho if anyone has it
I'm desperate for this version I'll take 1.36 tho if anyone has it
Does someone know how to fix this error? Thanks
I finally managed to mod my Vita! I was wondering if it's possible to get games like Rule of Rose, Clock tower 3, And/or Silent hill 3 on it? i'm looking at PKGj right now and i'm not finding any of those.
Hi friends, some of you may have noticed recently, but the bounties have been reduced. Zealous obviously has no responsibility for this; he simply deducted taxes and exchange rates. That's part of life, so there's not much we can do.
I know it bothers me too to see anyone porting Black Ops receiving less than $500. It's probably the game that seems to be hit the hardest, but that's just math.
On the other hand, recently, thanks to all the recompilations, we're still getting a good influx of high-quality games.
I know we still have many other games that deserve to be on that list (aka Layton Brothers), but I'm confident they'll arrive sooner or later.
So I have the money to buy hollow knight on steam but I am saving up for a steam deck/steam deck adjacent device at the moment and I would simply like to not buy the game after already buying it on console so I was wondering if there was any way to get around the auth check on the port
I'm not the best with figuring out what kind of sd cards are good, so I just wanted to double and triple check if this one + a psvita sd card converter would be good enough when i mod my psvita. If not, does anyone have any suggestions?
Anybody know how to add the mod to this this thing? As well as have a good link? I tried repatch and maybe I did it wrong but it didn’t work for me. A good updated tutorial would be helpful. tyia
would it be possible to get a fan made port onto psvita like cup head or hollow night or is it too far out of reach
Title. I tried reinstalling it, changing the library file, rebooting, but nothing works, it's just stuck on the loading screen saying "Downloading apps list (1/1) 199.0B / 12.00 KB"
Any solutions?
Hi, all.
I'm currently trying to build vita-headers to have all stubs to build android ports(no matter what).
I manage to some what build https://github.com/vitasdk/vita-toolchain - that should contain config for yaml key "stubname".
But when I execute python3 build.py from vita-headers it still saying that: error: line: 16, column: 18, unrecognised library key 'stubname'.
in the end when I build any android port I got a lot of errors like this: undefined reference to `sceGxmUnmapFragmentUsseMemory' and other methods that are from https://docs.vitasdk.org/group__SceGxmUser.html
Trying to build on clean WSL with VS Code.
Can someone help me with this?
I can’t play online anymore for some reason why? I also can’t sign in either