
▲ 4 r/PSVitaHomebrew
Issues when building vita-headers
Hi, all.
I'm currently trying to build vita-headers to have all stubs to build android ports(no matter what).
I manage to some what build https://github.com/vitasdk/vita-toolchain - that should contain config for yaml key "stubname".
But when I execute python3 build.py from vita-headers it still saying that: error: line: 16, column: 18, unrecognised library key 'stubname'.
in the end when I build any android port I got a lot of errors like this: undefined reference to `sceGxmUnmapFragmentUsseMemory' and other methods that are from https://docs.vitasdk.org/group__SceGxmUser.html
Trying to build on clean WSL with VS Code.
Can someone help me with this?
u/Outrageous-Guitar171 — 6 days ago