



What the title says. What do you think, if instead of adding it as a game mode, they would make a fully standalone Motor Kombat game?
I’m doing the training dojo thing at the beginning of Konquest mode at the part where you dodge and then counter attack and I AM ABOUT TO SMASH MY PS2 WITH A HAMMER THIS THING IS SO STUPID I keep dodging and counter attacking and sometimes it works sometimes it dosent ITS SO STUPID PLEASE HELP is there a way to skip this part and if no what is the best strat for this PLEASE HELP QUICK BEFORE MY PS2 IS OIT THE WINDOW PLEASE
Like, isn't it bad enough that in Liu Kang's New Era, Havik is actually Dairou? We don't need another "character becoming someone else and stealing their name/backstory/lore" thing again.
If anything, a good writing could improve Cole Young as a character, but he needs to be his own person. Not anybody else.
I can't do babality on any character, I am doing eight combination (im checking in fatality trainer), right distance and doing it all very fast, but can't do it, can you give me any tips?
As always, these kombos are low damage for the resources used, this being about 486 for full burn plus FB.
Either for the love of the art, or to send a message, but I hope you enjoy!
Ability to set how many rounds in a match in agreement with your opponant
Quickly switch any character in training
Being able to make training presets
Workshop for combo's with indicators for timing
Ability to freely move the UI for quick reference moves
When searching for a match you can play in training mode while searching
After choosing character it should just go into the match, there isn't really a point of picking the maps
Ability to limit ping or country (But i have heard ping doesn't matter in the newer fighting games)
Choice for faster menu (Like mk9)
When doing the tutorial give us the option to chose 1 character that the tutorial will focus on only
Show the pro's and con's list of the character and there archetype
What's yalls?