r/Morimens

Morimens x Saya no Uta Collaboration Awakener: Saya [Caro]
▲ 495 r/Morimens

Morimens x Saya no Uta Collaboration Awakener: Saya [Caro]

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“You're not scared of me? Aww... you're no fun...”

“I can do stuff like that, you know. Like rearranging or tweaking other creatures' bodies...”

✦ Saya VA: Midori Kawamura

——✦——✦—— ✦✦✦ ——✦——✦——

u/DrExluxk — 1 day ago
▲ 585 r/Morimens+1 crossposts

Morimens x Saya no Uta 2.5th Anniversary Collaboration

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**✨ Morimens × Saya no Uta 2.5th Anniversary Collaboration**

A wandering seed, crossing the boundaries between worlds, taking root and blooming across the barren earth... multiplying.

*"This is... where a new world begins."*

Log in and complete select stages to claim all of the following rewards:

✦ Rare Limited Gacha Item "Ethereal Core" ×250

✦ SSR Limited Awakener "Saya"

🎁 More anniversary gifts await. Stay tuned!

——✦——✦—— ✦✦✦ ——✦——✦——

u/Accomplished_Sun_740 — 3 days ago

What Are Your Dtide Goals

Making this poll to see where most players are aiming for in the long term. No shame in just not enjoying Dtide. Feel free to elaborate in the comments as to reasonings! Polls do not let you have more than 6 options but I would have put a 375, 350, and 325 option if I could have!

View Poll

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u/Dracozion — 6 hours ago

What do you think is the best unit gameplay wise

So i wanted to know what you think is the best unit to play (can be both the funnest and strongest meta wise)

Now cuz were getting to meta talk do not haress anyone you can disagree but we dont need another flerz-like drama

Imo its eiter tawill and hameln fun wise and thais or gmurphy meta wise

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u/new_acc256 — 1 day ago
▲ 148 r/Morimens

V2.5.1 || Dream Fragments in Dandelion Field

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**V2.5.1 Dream Fragments in Dandelion Field**

In the heart of a tiny dandelion field, a girl dressed in pale white lifts her soft voice to ask.
"Keeper... have you ever loved someone? Have you ever truly missed someone with all your heart?"

With that, a familiar silhouette that frequented your dreams drifts into view—then slowly, quietly... twists itself into a conglomeration of disgusting flesh.

This familiar person... who is she? From the different body parts, can you identify which part belongs to her?

——✦——✦—— ✦✦✦ ——✦——✦——

u/DrExluxk — 16 hours ago

"E0 Kath is a real character!" Live footage of getting E0 Kath’s Hyperflare:

All that to tickle the boss btw.

u/Certain_Cat_2217 — 11 hours ago
▲ 155 r/Morimens

Saya Kit Bingo

Whats are y'all expecting Saya to be?
I personally don't care much about the IP, but as an anni unit shes bound to be nice meta wise c:

Number 1 expectation is pursuit, so we have one in each realm
Least expected is Divine Caro, as it would be weird for a collab to introduce that

I know Bingo are usually 5x5, fight me

Anniversary plans

What are you planning to do with your free pulls on the anniversary? I'm hoping they rerun Castor so I can OE him (currently +1), and I'd like it if Xu got a rerun so I can E3 (currently base) her. Other than that my pulls are saved for Saya, and future awakweners.

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u/WatchIdeon — 3 hours ago
▲ 182 r/Morimens

Saya Kit and Numbers Leak

Saya [Chaos] [Warden]

Stats at Level 60:

CON 162

ATK 117

DEF 162

Skills: Undying Flower Upon Slime

Exalt · Cost 100 Gain 59 (36% DEF) Shield. Restore 10% of Endure stacks as HP and remove Endure. Each time you are attacked, inflict 59 (50% ATK) stacks of Poison to the attacker for 1 turn.

At Your Behest

Over Exalt · Cost 200 Increase Endure Limit by 100% for this battle, granting Endure equal to Max HP. Add 2 Strike to Protect cards with additional Exhaust to your hand.

Command Cards Slime Convergence

Rouse · Cost 2 Saya gains 25 Aliemus. Rouse: At turn start, gain 10% Max HP:Endure. When Saya applies a Shield, inflict 40 (33.8% ATK) stacks of Poison on the enemy with the highest HP. Retain

Strike

C2 · Cost 1 Deal 12 (10% ATK) DMG. Saya obtains 5 Aliemus.

Defense

C3 · Cost 1 Gain 17 (10.4% DEF) Shield. Saya's base Shield +0.25% for each 1% Death Resistance. Saya obtains 5 Aliemus.

Strike to Protect

C4 · Cost 4 Deal 88 (75% ATK) DMG, trigger 50% of the target's Poison. If a Critical Hit occurs, the trigger ratio increases to 100%. This is considered a "Strike". For each stack of Endure, increase DMG by 2 and remove Endure after use. Retain, Prepare 1

Forbidden Swamp

C5 · Cost 2 Gain 21 (12.5% DEF) Shield and inflict 47 (40% ATK) stacks of Poison on all enemies. For every 1% Death Resistance Saya has, the Base Shield +0.25%. Until the start of next turn, gain 33 (20% DEF) stacks of Endure for each attack received.

Blackened Nourishment·E1

When your current HP is below 50%, Forbidden Swamp gains an additional shield, and the Poison effect is doubled.

Viscous Devour·E1E2

Strike to Protect Prepare 1 upgraded to Prepare 2, Base DMG and Crit. Rate increased by 20%.

Never Forget...·E1E2E3

At turn start, obtain Endure equal to 10% Max HP. Undying Flower Upon Slime and Strike to Protect only remove half of the Endure.

At Your Behest·Over-Exaltation

Increase Endure Limit by 100% for this battle, granting Endure equal to Max HP. Add 2 Strike to Protect cards with additional Exhaust to your hand.

Sayaium Immaculatum·Absolute Axiom

Rouse Slime Convergence is enhanced: after Exalt, each attack taken this turn make the next Strike to Protect consumes and converts 40% more Endure stacks into effect. This effect stacks up to 5.

Talents Surging Darkness·T1

For every 1% Death Resistance Saya and her equipped WoD & Covenant have, the Base Shield of Forbidden Swamp and "Basic Defense" +0.25%, and in Boss Battles, the accumulation and limit of Endure increase by 0.25%. When Saya is in the team, gain 1 stack of Endure for each lost HP, with an Endure stack limit equal to Max HP.

Madness Omen·T2

Gain 60 Aliemus after the start of exploration.

Soulforge Aptitude·T3

This talent is only effective in the Astral Reign stages. This Awakener's CON, ATK, and DEF +3%, and they gain 50 Keyflare upon their first Rouse. The Final DMG of Saya's "Strike" +15%, and the increase is doubled during Boss Battle. After being attacked by an Ultra enemy, gain a Delayed HP Recovery equal to 5% of the HP lost from the attack.

u/jyeusu — 1 day ago

Comprehensive Weak/Vuln/Dispel Guide

This doc should contain a comprehensive list of all the ways to apply weakness and vulnerable as well as all the dispels for debuffs. I was originally going to make an infographic esp since I was planning on writing a Dtide guide and a very important part of Dtide is who is applying weak and vuln but then I realized it would likely look too cluttered. It's not super formatted but hopefully is easy to use to search for what you are looking for.

Thank you to the lovely Cheri for catching a bunch of mistakes I had made in this.

https://docs.google.com/document/d/1j-J1wxWTQTduK3VIPW-xuc0Vh3rmEEGO7mDeMvkzG5Y/edit?usp=sharing

u/Dracozion — 3 hours ago
▲ 135 r/Morimens

365-day dolphin account overview~

My account is a year old, hooray! Because of this milestone, I wanted to do a sort of showcase of my account.

Disclaimer, I'm not f2p! I usually stick to a roughly €40~50 a month budget, but I kinda went wild with 2^(nd) anni. Oops- (I’d consider myself a dolphin, I guess?)

Started playing during Corpo’s banner, before the 1.5y anni. Castor was my first limited. Initially skipped Corpo, Ghelot, and GDoll, but do own them all nowadays. After having gotten Castor, I got treated with Dore. And not long after that, Pickman and Pollux too, so I felt super spoiled and happy the first half year I played.
The second half has been a little rough though… I love the vast majority of Morimen’s female awakeners a lot, but the streak of 5 consecutive female releases, plus Caraboo and the collab girl coming up, and 9 female reruns during this streak (versus 4 guys) has been a bit much. Hoping to see some dudes again soon to spice things up! But in the meantime I just continue saving for GTulu.

Speaking of, he’s the one I’m currently saving all my dupes for, among other resources I’m hogging for him already.

I’m quite happy with the state of my account atm. I’m usually too impatient to tryhard the endgame too much, so I generally just rush through alert 3 or 4 and call it a day. I’m not often willing to spend a long time getting around the map just to find out I can’t make it past the last boss and having to restart, which was my experience diving into A5 the last time I attempted it. So ignore my abysmal D tide high score pls lol.
I do enjoy d-tide and the train the most as endgame modes, with phantasmal dive being pretty neutral, and not really enjoying the pvp thing. (Though them changing the reward system to just play cards instead of necessarily winning has made me feel less opposed to it).

I’m hoping I’ll reach keeper level 80 soon already, cause I dislike seeing Lotan, Ogier, and Doll at +12, but not Ramona…

As you can tell I generally like to bring most limited units to E3 or OE (over time though, I never OE’ed anyone besides Dore on release, I generally prefer picking up ~2 copies each time they return). I definitely still have a bit of a wishlist hehe.

Besides the units I’ll actively pursue there’s also some I still hope to get passively through the “5 SSR for 15 bucks” packages, and other banner types. (5 Chaos SSR package again when biav??) Such as: Lily’s E3, Ryker’s E2 and E3, Murphy’s E3, and maybe Wanda copies if she ever gets properly buffed?
On top of this I’ll continue working on getting Aigis, Aurita, Erica, and their wheels all to +12 (someday, surely!). Meanwhile I only have Ogier’s wheel left to +12, cause I already got Ramona’s, Lotan’s, and Doll’s to +12 :)

Besides the welfare wheels, the standard wheels are incredibly useful, and I want a good 2/3rd of them maxed out eventually. ...I’m never getting out of wheel jail lol.

I've done pretty much all story on normal mode, but I still need to do arc 2 chapters 2, 3, 4, and 5 on hard mode. I've done about half of the deepdives. I wanna properly take my time to enjoy those. So there's some story left for a rainy day.

If anyone has any questions/comments, or wants to share their own account progress and/or goals, do let me know!

u/somerandomname8879 — 3 days ago

Thinking of starting

This game has caught my interest for quite some time and i heard about a 2.5 anniversary coming around so is it worth it to start atm?

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u/SubstantialRub8995 — 18 hours ago

How beginner friendly is this game in terms of making wrong (pull) decisions?

Hello,

I saw the post on gachagaming subreddit and now I want to start this game, I love lovecraftian horror and turb-based games so it sounds fun.

The one thing I really don't like with gachagames is constantly looking at discord or tierlists to decide who to pull for, who to build, etc. What I like most is just choosing who I like, which design I think is cool etc. Sure a few tips here and there is fine, but if there is a whole 20-point pull strategy that beginners have to follow otherwise they ruin their account that's not for me. It has to stay relaxing.

Thanks

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u/Cumulonimbus1991 — 7 hours ago

Is there a way to obtain more "Origin of Time"?

Hi guys, new player here. Is there a way to get more Origin of Time?, i used the one they gave at the start of the game and accidentally deleted my E1 Nymphaea and got 2 extra Protoparadise, then i used them on my Caecus to E2 him.

So i was thinking of where to get more Origin of Time and delete my E6 Sanga (sorry Sanga), and feed those extra Protoparadise to my Caecus.

Thanks for the help in advance.

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u/Biased_Sampling — 8 hours ago

Dzone rotation mechanics overview, week of 5/11

Hello, rain from discord here. Overview this week is a bit late as I was traveling, only managed to finish my tide this afternoon.

But as always, the intention for this post is to serve as an overview on the current Dzone Rotation boss, I will cover their basic mechanics and potential counters to help any players attempting higher alert clears. This guide is for the week of 11 May 2026 Dzone rotation.
special thanks to the team at Mythag University for their effort in making the enemy stat card, link below:
Morimen Boss Compendium: https://docs.google.com/spreadsheets/d/1QYciqHJY3BilDcdvBiIT_dOqXOdqGX-4FBDj5rL6qyA/edit?gid=201451668#gid=201451668

Wave 1: Blessor, relic: Butterfly Speciment
Following the previous week shift, W1 has gotten significantly harder, with Blessor on W1. He has 1053K Hp per bar and 3 Hp bars, netting a total of over 3mil Hp. Now the good news is that, blessor has 63K old embers, making his effective hp much lesser than it seems. In case you are wondering, enemy with old embers will basically take 4x damage until its completely removed, and it resets every turn.

Her rotation goes something like this:
Please refer to the attached image on “Blessor” for moveset

Exploration Note:

  • There is only 1 must fight mob wave before the boss, but you will need to go through a blue puddle
  • The mobs are mostly the bug enemies, some of their triple hit intentions can be nullified by critting them. 
  • A lot of the enemies(including the boss fight) likes to reduce your crit rate, so having over-capped crit or crit buff would help alot in this wave

Battle Note:

  • Blessor starts the fight by summoning 2 bug mobs that does a reduce crit rate intention, so again, have some form of crit rate buff or overcap your crit
  • Blessor’s main damage move is his Poison spike scatter, this move does reduced damaged based on how much shield you have, so More shield = Less damage taken
  • Note that this move also poison you for 10% of the his damage, so once again More shield = Less poison taken
  • Lastly, poison spike also double triggers your DR, so DR is alot less effective in this fight despite blessor mainly do single hits
  • On depletion of each health bar, blessor will summon a “First Variant” and gain 80% temporary fortify to deter you from continuing your burst
  • “First Variants” will give Blessor a stack of temporary madness (increasing his hit count by 1 for the turn), so avoid killing them on the turn blessor is doing his poison spikes
  • On his “Dormancy” turn, blessor takes double damage, so use this to your advantage.
  • Basically, any unit that can shield consistently on blessor’s poison spike turn can trivialise this boss, but do take note blessor also inflict vulnerability to you, so having a cleanse option is helpful too.
  • Recommended units: Kath, Castor, Salvador
  • remember the relic this wave give you shield on the rouse option too

Potential strategy against this guy:

  • Tank Kath:  Tank kath with feast and will/land to maximise shield generation, maybe bring along horla for more shield and another shielder. You will realise Blessor will not be able to do anything to you with the amount of shield you pump out. Just take note of the vulnerability and temp madness

Replay:  53d1f7a2-e4de-32dc-abad-d8d5bd652c09#E#a

  • Vortice: The reason Vortice is good into this is because a few reasons, for example her pursuit can easily proc all the old embers, divine white stance shield can effectively mitigate most of the poison spike damage, and of course the fact that you can utilise blessor’s temporary fortify to your advantage and Vortice exalt to delete one of his health bar immediately.

Replay: :d7683a8a-49d7-35ce-aaf8-c6a0b8cdb799#E#a

  • Castor (with or without Pollux): Castor has a lot of shields,that's enough of a reason why this works. Bring any of erica/horla/aggripa for even more shields

Replay: 62a221ab-210d-3740-9994-013b40d9b9fe#E#a

You can also do this wave with any hyper invested solo shielder that can dps, for example sanga, erica . Thou this is more dependent on your own account 
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Wave 2: Wax Couple, relic:Agate
W2 this time is the Wax couple. But fortunately, it's the weaker version of them, without the broken 10 hit. Mr Lawrence has 1032K hp while the big skirt has 775K hp.
Her rotation goes something like this:
Please refer to the attached image on “Mr Lawrence” for moveset

Exploration Note:

  • There are 3 must fight mob waves, including 1 elite before you can face the boss
  • The elite of this wave is the dimensional hole boss, which will split into 2 when fall below half hp. You can make use of this intention change to mitigate some of his damage while setting up for boss fight
  • Relic this wave is very good for characters that can do alot of multihit, for example mochette and pickman

Battle Note:

  • Ms Large skirt doesn't do too much to you, her damage is mediocre, with the only annoying gimmick being stuffing wax into your deck, which isn't that much of a concern for the boss fight itself, just need to watch out for hand space
  • Mr Lawrance is a downgrade of the gentlemen elite, he only have 3 intentions, the first being a simple 2 hit, but you have to pay a bit of attention for the other 2 intentions
  • His second intention is a buff that give him str and 4 stacks of barrier, but also move him to the front, opening up himself to incoming damage. So having multihit is very important
  • His third intention moves himself to the back, while applying a big bleed to you. Having some form healing can help you with this
  • Due to this fight being a two target fight, having a dps that do aoe damage will be optimal

Potential strategy against this guy:

  • Mouchette: Relic is extremely powerful on mouchette because of how much she multihits. In addition, a level 70 mouchette can also one turn the boss after intentional procing some DR.

Replay: 942256a7-de45-3c7a-9600-65586c7f982c#E#a

  • Pickman + exalt carry: Similar to mouchette, pickman can make use of the relic very well. Combo him with a Exalt-Str scaling dps like sorel or doresain, and you would see some really good damage. Pickman is even better in this case due to there are 2 target for him to str steal.

Replay:1419ca31-d091-3251-8962-059f8880d822#E#a

Alternatively, castor pollux team or even vortice team can also do this wave fairly easily, but they don't utilise the relic as well
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Wave 3: Devouring Howl, relic:Suitcase
W3 is a counter shill wave, bring out your best counter team here, or, be like me and bring out your half ass arachne wanda caecus comp and live life on the edge. The doggo has 737K hp and a single health bar.
Her rotation goes something like this:
Please refer to the attached image on “Devouring Howl” for moveset

Exploration Note:

  • This is wave 3, so its straight to the boss

Battle Note:

  • Doggo doesn't have any complex gimmick, he just hits more and more times as the fight progress, so both counter and str down are very effective. So wanda, Xu etc 
  • This wave is made for counter, if you have a built caecus, he can basically solo carry the wave with arachne support. Alternatively, you can also try to do arachne dps with wanda supporting.

Potential strategy against this guy:

  • Arachne Wanda Caec: Can work without wanda if your caec is decently built, and if you have built wanda but not caec, can also consider using nautila. The idea is simple, rouse caec to start building counters. Survive with heals and white stance, build up arachne execute when you can and watch the doggo kill itself

Replay: 099955bd-e501-38fe-8d3c-35258d869ac3#E#a

  • Gdoll Poison/Xu Poison: As always, Gdoll poison or Xu poison work very well into W3, all you need is some survivability in the form of DR or shield. Bring lotan along too if you don't want to use Xu here, for that additional %max health damage.

Replay:dfbc2b64-d9c2-396a-965d-006732d1d133#E#a

Other form of dps like Ghelot or mouchette should work into this wave too, since the boss have quite low max hp. But the multihit does make DR a bit less useful.

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Wave 4: Faros, relic:Rabbit foot
W4 is awakener boss faros. Good news is that her hp is pretty tame with only 657K hp in phase 1 and 985K in phase 2. Bad news is, she is another tentacle boss, so she's gonna murder you with tentacles by like turn 7
Her rotation goes something like this:
Please refer to the attached image on “Primordial Devoutee” for moveset

Exploration Note:

  • The two elite before faros are relatively simple, but they do hit really hard, so just go ham on them

Battle Note:

  • Faros has a bunch of gimmicks, with the main thing being her tentacles. She gains 1 tentacles at the end of each turn, these tentacles slap you every turn, which means she ramps her damage up incredibly fast. 
  • Her second gimmick is her deep currents, which apply some stacks of poison to you with each tentacle hit. This is scary on paper, but the thing is, she's already killing you with just the tentacles, the poison on top of the raw tentacle damage is sort of overkill most of the time.
  • Her “Lost City of Lemuria” gives her debuff immunity, so don't do bother applying weakness or vulnerability
  • She has one more gimmick which is called “Faint Candlelight", this debuff give you 15% reduced base damage for each stack. So if you are playing some form of base damage scaling awakener like Ghelot or kath, you don't want to stack this up too high, but if your not playing dps that rely on base damage, it doesnt matter as much.
  • Candlelight is upgraded to “Light of the Lost” upon phase change, which reduces base damage by 30% instead, but as an upside, everytime you deal damage, you reduce poison stack on you by 4.
  • But once again, faros is already killing you with raw tentacle damage, so the poison curing gimmick doesn't really matter most of the time on high difficulty, for lower difficulty thou, it can be helpful to stall out the fight longer.
  • It should also be noted faros’s “Ocean of Eltation” in phase 2 apply vulnerability to you, making the poison even less relavant.

Potential strategy against this guy:

  • Gmurphy: Highly recommended for this wave. Faros phase 2 hits pretty hard, so i would recommend to just skip the entire second phase with Gmurphy lemurian. With aequor image relic this week, even an E3 Gmurphy will be able to do this wave, no OE needed.

Replay: 1c054996-b36e-3c86-80e6-d0f02f2bf08e#E#a

  • Arachne Ghelot: Ghelot can make use of arachne’s buff really well, especially the huge damage amp you get from her exalt. Even though faros reduces the base damage of ghelot, the base damage scaling from her rouse and arachne’s damage amp buff make the damage still very respectable. The retain on all of ghelot’s cards also makes it easier to trigger arachne pursuit.

The key is to not let faros stack second candlelight on you.

Replay: 634c6279-35f8-3259-9cb2-4874dd7e5505#E#a

Mouchette also works for this wave, but tentacle makes DR procing a lot harder to control, will need some precise control.

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Wave 5: Arachne, relic:Spring festival
W5 is the latest chapter awakener boss Arachne. Shes the first awakener boss to bring the ultra space mechanic and is easily the hardest wave this rotation. She has 1016K in phase 1 and 15242K in phase 2. Keyflare and handsize wheel is extremely important for this fight.

Unfortuantely, theres no boss compendium page for arachne yet, so i will just write it down in text

Her rotation goes something like this:

  1. Exalt: gain str,put 2 copies of random command cards into her ultra space and shuffle 2 wounds into your deck.
  2. Eternal Weave: Deal 1 hit of massive damage, apply x stack of vulnerability, where X = number of cards in her ultra space
  3. Infinite Thread: Deal X+1 instance of small damage, where X = number of cards in her ultra space
  4. Fate’s Web: apply 2 stack of void and weakness,heal 10% missing health, put the 2 left most cards in her ultra space on top of your draw pile, then add put 1 copy of random command card into her ultra space
  5. Infinite Thread: Deal X+1 instance of small damage, where X = number of cards in her ultra space

Phase Change: put 2 copies of random command cards into her ultra space and whenever a card leaves her ultra space, apply sabotage to it(Deal damage to you when you play it). Now her exalt intention copy 3 card instead, and shuffle 3 mutations instead of wound.

Her phase 2 rotation is mostly same as phase 1

Exploration Note:

  • There are only 2 must fight mob waves before the boss, and its recommended to go to the boss directly after that to avoid the more annoying mob fights.

Battle Note:

  • Arachne gimmick is very complicated if you want to read the whole thing, but it can be simplified as such:
  • The first card played each turn enters Arachne’s ultra space.
  • Each card in her ultra space reduces your handsize by 1 and buff all her intentions. Thus handsize wheel is very important for this fight
  • When her ultra space is filled completely and you play a card, she act immediately, then changes her intention to her exalt
  • You can posse to remove a card from the ultra space and place it on top of your deck
  • The core idea of this fight is to just posse as much as possible to avoid arachne from filling her ultra space, so having alot of keyflare to spam posse is very helpful
  • Alternatively, you can try to kill her before her gimmick becomes relavent

Potential strategy against this guy:

  • Vortice: Vortice team already want to spam posse alot, which plays into the arachne gimmick pretty well. But you do need to pay attention to which card you are putting into her ultra space to avoid bricking your draws.

Replay: af0b3996-f272-36f9-8bf4-a72e3f20e956#E#a

  • Mouchette: Borrow a whale mouchette, and just go ham on arachne, kill her before her gimmick becomes relavant. Watch how angbak does this will a whaled mouchette, a keyflare bot and 2 units with no wheels.

Replay: eeced0aa-0189-3da9-8075-a2d4843e2945#E#a

Alternatively, you can also do Gmurphy lemurian this wave. Invested Gmurphy lemurian with image relic trivialise every boss this week, so you can plan accordingly.

That's all for this week, have fun doing tides! Do let me know if there are any mistake

u/Fantastic_Use_9 — 1 day ago

Do you self-insert yourself in your keeper?

Are there any Morimens players who self-insert into the player character while playing? I’m curious how people feel about it. I usually see the protagonist as my avatar when I play games, so I started wondering if that’s uncommon in this fandom. (I’m self-insert player. At the end of the day, we all just enjoy the game in different ways, and we’re all here because we love it. So I hope people can be respectful of each other’s playstyles.)

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u/Academic-Extent1086 — 3 days ago

Am I missing damage or defense?

Ive had some help here before but now I'm starting ch9 and I'm pretty far into the Hard modes and I'm just dying during elite encounters. Im only 2 weeks in and I cant tell if my team sucks or I'm just under leveled/equipped. Thanks

u/noraborialis — 2 days ago

Pollux and Castor

Hi hi! I've officially prepared myself to all out leviathan and OE 12 Pollux after reading his storie(s) and I'm aware he works well with any (most) ultra character(s) but synergies the best with Castor— as well as my love for Castor himself I'll more than likely be pulling for him to whenever their reruns come about.

My question is, how many Castor dupes should I be preparing for just to make Pollux work best as the main dps? Should I also OE him?

Also, I plan on running my Pollux team as: Pollux/Castor/Hameln or Horla/ Tawil. Is this good or are there any recommendations? I'm also open to suggestions about Hameln vs Horla; I enjoy Hameln as a character and he could work well with retrieving Pollux's cards, but I've also read that Horla is one of Pollux's best support. Both characters on my account are built so it's really just a matter of professional advice on who might be better! Thanks ^^

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u/Intrepid-Sound-4811 — 6 hours ago

No Limited OE and No Whale Borrow 425 Dtide [Ultra Ring] April 27th - May 10th

0 limited OE and no whale borrow Dtide 425 has been a long time goal of mine and I am so happy to have gotten it before some of the AA buffs got moved to the base unit kits. Clem, Kath, Gmurphy, and Gdoll are OE so I do have to use a borrow to grab the E3 varient of the unit if I want to use them though I wanted to try to be a bit more creative than just replacing my OE unit with an E3 borrow this time thus W3 A5 is a Xu Faros team and Gmurphy ended up benched entirely. I think I could also have managed replacing all of my standard unit OEs with E3 varients too except for Caecus but standard units are much lower impact than limited units so did not see it as worth the effort.

https://preview.redd.it/6kj9mawiad0h1.png?width=1902&format=png&auto=webp&s=748a52d2fd197995cbe3be4d1b1d8cf443f3ef73

https://preview.redd.it/dhdbe2ggad0h1.png?width=410&format=png&auto=webp&s=a8fa63b909565676c95e9a5cf6a6f1b1da05d745

I try to do these clears to help show that Dtide A5 or even 425 is more possible than it seems. I remember when I first started, I used to think A4 was impossible because of how hard the mobs were hitting but as I have grown my account, Dtide has become by far my favorite game mode even if I make some silly mistakes at times.

Special thanks to Monchi, Frost, Lens, Angbak, and Spooky and to everyone else who has cheered me on during this journey.

Stream playlist link: https://www.youtube.com/watch?v=ASu9uUl3Y3M&list=PLhUZU9Mqb1YXMg1vb7j6Ed-7y_E4zy1su&pp=sAgC

(Apologies, I did not get recordings for W3 A5s or W2 A5 with Kath for the no limited OE varient, was trying to get it done before reset and I play faster and a little bit better offstream). Approximate total time for these clears is 10-15ish hours.

Companion post of my semi-speedrun 425 clears: https://www.reddit.com/r/Morimens/comments/1t8b93q/sub_6_hour_425_ultra_ring/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_but

I hope this post helps show the different team building choices and decisions for how to allocate resources change depending on investment level compared to my semi-speedrun. Low investment 425 is not about making the strongest team that is the best but more so looking at how many resources you need to spend on the team and how much you can spare/saving the best resources for the weakest teams while starving the stronger teams.

W1 [Apostle of the Sea (Miryam)]

https://preview.redd.it/k73c4c3nzc0h1.png?width=1919&format=png&auto=webp&s=6b70bea4849082a9935b53e07df18eb649286ee8

Replay: 824ee3e8-1b05-32c6-8668-4cbb30e6712a#E#a

This run took me the longest lowkey, not because it was hard but because the way to win was unintuitive to me. Waiting until turn 4 when it summons its mob in to burst at all feels strange since I am more of a burst when you can kind of player, but once I got that it went well. I think it is funny I ran Faint despite not taking any DR. Another wave would have appreciated Faint much more.

https://preview.redd.it/68hzsv1tzc0h1.png?width=1919&format=png&auto=webp&s=9d920a01a327386b7cf6cc55dd0f9fe876489632

Replay: 4c05f975-dd8e-36e5-8ef1-23d0534e12ff#E#a

Castor Pollux were 100% overkill into this wave. For this specific tide, E3 Castor Pollux can clear W5 A5 and I debated between swapping this to W5 A5 and Vortex to W2 A5 and running a dumpster team into W1.

W2 [Major]

https://preview.redd.it/ht3okogyzc0h1.png?width=1919&format=png&auto=webp&s=3238c6da1e0f4a02f5b6130aae6fcf74f06a891b

Replay: 6639fd6a-4da4-3aa8-b383-1be0cd02386a#E#a

Begrudginly after suffering trying to run a level 70 Mouchette into this boss and kill it in 2 or 3 turns and failing I pushed her to level 80. I do think she can do it at level 70 in 3 turns, but requires incredibly optimal relic luck. The main problem is the mobs to be honest. This was very much a reset if you did not get Salvador's weak turn 1 or turn 2 in mob fights. The last mob fight before boss flickers between -2000 strength down every other turn which means you either need to be able to kill it turn 1 or survive getting smacked at least 2 turns without taking a dr. You can technically rouse Salvador to negate one of the big hits from the mob but it does not feel good to rouse Salvador in a mob fight. The elite was also nasty since it was a multihit on turn 3 after your hp is likely to be low.

https://preview.redd.it/uuijdii10d0h1.png?width=1919&format=png&auto=webp&s=d47f46ee128f0959473dbce4cf8d1b2e57085aae

Replay: 02b5f723-959d-3dac-a977-d844975157a7#E#a

Thank you to Aurora for setting his E3 Kath as a support with the wheels I needed to ensure no dupes. Apparently the play here is to stay as high hp as you can, with my own OE Kath I intentionally used the blue pool to go low and the fight was much more of a struggle. You do not do much damage in the start of the fight since Kath is a ramping awakener who gets stronger over time so the boss having a lot of fortress isn't too bad at the begining. I took an intentional DR later on to lower my health once I was ready to do damage. Winkle is a must for this wave as she can clense the barrier on the mobs and boss. I was so sad my Ryker had 495/500 sigils needed to upgrade a relic. E3, Feast, Land of Nonexistance, and Will Unyielding Kath is such a beast and I should have never doubted her ability to do this wave. Tinct is really good for helping fix a tankier Kath's poor crit rate and when roused can apply weak/vuln. Ryker was ran for a similar reason as his relics are great and his 1 cost can fetch winkles barrier removal card.

W3 [Corrupted Brain (Gdoll)] 

https://preview.redd.it/wes1ycg50d0h1.png?width=1919&format=png&auto=webp&s=92d72ad0af46777cc20fcfd9c30439ac9530a9df

Replay: 932fddfe-3924-3a4d-82f7-f7d463c2a918#E#a

Let me just say I hate W3, there is so much RNG from the mob spawns! I chose to reset until my opening hand offered me a xu card that I had enough Arith to resonance on turn 1. I wish I had Faint on this team since a praying on a 60% DR or less if you get unlucky with mobs is scary. This was a fun run though, Miryam and Xu are both great poison triggers and Aurita with her rouse is able to cause a lot of tentacle hits which works off of Faros 1 cost that applies poison per every hit during that turn. Dreams is ran on Faros so you can have 2 and the posse draws 2 of Faros cards so if you fill your hand with Faros other cards with her exalt the posse is guarenteed to draw her 1 cost for a total of 4 of her 1 costs played in 1 turn with all of Aurita's multihit. Xu can poison trigger and immediately kill phase 2 and then phase 3's hp is low enough to die once the poison ticks down. The mobs were the real scary part.

https://preview.redd.it/ccoyx8e67d0h1.png?width=1917&format=png&auto=webp&s=3fead9dc7c99c9d1ed10da290af202f693ab65a8

Replay: 42c4ea4e-398c-3c51-a775-baa0a07b2896#E#a

Arachne is able to dumpster Gdoll pretty easily since Gdoll has a very low max hp and her final phase is only 40k hp which is essentially 1 pursuits. The posse is ran to give Arachne a strike and defense which can trigger her pursuits when she has her portrait. This is very much an ultra ring only team. Lily, Ogier, and 24 were all there to boost survivabillity with weak/shield/healing.

W4 [Wick Attendant]

https://preview.redd.it/ffg25qwc0d0h1.png?width=1918&format=png&auto=webp&s=0aae87b4dc08e669e1c6dfadc8a8dd09d0dd68cc

Replay: 90a21ddd-f451-3a40-ac3b-3bb0880b53d6#E#a

I was hoping to do this without any standard unit AA's too and I definitely know it is possible with just an OE Caecus for W4 A5 but I was short on time since finals season and I had a lot of other waves left too so begrudingly pushed him to AA.

https://preview.redd.it/zda8o6ef0d0h1.png?width=1919&format=png&auto=webp&s=6daf1621158601f880cd6df720e05944656ef6eb

Replay: e16c82cd-a9d3-3bc6-9c39-720262cbb392#E#a
This run took forever, I had pretty bad relics for what I was trying to do. Definitely a relic that allows you to scale counter would have allowed this to go much faster but it did work ultimately! Angbak helped a lot with ideas for this run.

W5 [The Great Magician Houdini]

https://preview.redd.it/e62kpmak0d0h1.png?width=1919&format=png&auto=webp&s=729b116c189b6b2dac3303ea782b77823c16068a

Replay: e6afa267-7237-34ee-96e2-6c9af9fe5173#E#a

Typical Ghelot doing Ghelot things. I was a doubter of how Ghelot would do since she heals % missing hp while having little to no shielding capability and this boss is constantly reducing your hp while hitting decently hard, but it worked out perfectly fine esp since Ghelot makes and plays a lot of cards. Daff can be a nice support unit since she lets you accelerate Ultra turn and her 0 cost can give weak/vuln/arith which is nice.

https://preview.redd.it/u987mt1m0d0h1.png?width=1919&format=png&auto=webp&s=e310a102639add70ecb3cc0664f997d4986e51f1

Replay: 5a9c5d13-9731-3cf9-a2f6-1d7bed4d6ed6#E#a

This is my first time running Ultra Vortex, ty for Frost for helping me figure out who to put in it. Clem was such a nice healer at 100 hp x 4 when roused per each soulsalve. My Clem is only level 62, however the level 80 Clem was the only E3 Clem on my friends list and I do not think level 80 vs 60 would have mattered in the long run especially considering there was 0 DR. (Level 60 is 74 x 4). Clem can dumpster the elite by removing its madness stacks too.

If you have gotten this far thank you so much for reading! Feel free to ask questions.

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u/Dracozion — 3 days ago