
r/JujutsuShenanigans

Since y’all absolutely loved yesterdays, have another
what do they have in common?
How it feels to third party 1v1s with Haruta and ragebait a 10k kill player who chases me for 30 minutes and then leaves
Got killed in the server for using the AI image so I handcrafted it
What char do you like using to counter a specific char?
I like using Higuruma to counter zoners because of his 2 long distance dashes, he can easily close the distance from a side of the duels maps to another, also because just switching to a zoner too is how losers think
I got banned from the TSB subreddit because I said that it has been irrelevant for a while now compared to jjs
Basically it was a post where somebody was complaining that Tsb hasn't updated in a while (as usual) and I just said that it's more of a fuckaround game rather than a fight with your life game. And as you can see I didn't bother replying because I honestly don't care what that guy has to say but another comment i made under the mod saying jjs players shouldn't trash on the game saying exactly:
*"TSB has been so irrelevant that jjs players barely even mention it on their own sub😭"*
And I got banned. Mind you I've always been a neutral on both servers never picking sides because TSB is TSB and Jjs is jjs both completely different games even if they are in the same genre with completely different fanbases. But for fucks sake it's a Roblox game y'all😭✌️ I'm not even mad but I'm just asking am I in the wrong here?
Naoya nerfs are MASSIVE
He's gonna get nerfed I composed the nerfs that I know of
Stuff I know ab the feminist Here's a list of changes (that I know of) they're giving Naoya:
[-] The user can now be freeze framed (No 3X damage multiplier for self frames, and the self projection meter resets when the user frames an opponent)
[-] M1 damage reduced by 2 (2 + 2 + 3 + 3 to 2 + 2 + 2 + 2)
[+] Projection Breaker damage increased (9 to 10)
[-] Projection Breaker hitbox reduced
[-] Projection Breaker M1 resets (counters insta-frame wall tech)
[-] Projection Breaker cooldown increased (17s to 18s)
[-] Bleedout disables M1s for longer
[+] Decisive Strike's endlag on miss reduced
[?] Decisive Strike goes much further with each press (which makes its variants more reactable)
[-] Decisive Strike's 2nd and 3rd presses are perfect-blockable
[-] Decisive Strike damage reduced (i dunno by how much)
[-] Decisive Strike now sets you to the 2nd M1
[-] Decisive Strike hitbox reduced
[-] Decisive Strike gives 70% Self Projection on miss/block
[-] Decisive Strike gives half the projection on frames (idk what this means exactly)
[+] Cursory Impact can now hit multiple players
[-] Cursory Impact first hit damage reduced (8 to 6)
[-] Cursory Impact gives 70% Self Projection on miss
These next ones i'm not sure:
[+] Projection Sorcery can now be used an indefinite amount of times (same timing as the current double use)
[-] Each use of Projection Sorcery past the initial one now adds 35% projection to the user
[+] Projection Sorcery frame damage increased by 1 (+3 cuz of the multiplier)
[-] Projection Breaker gives 70% Self Projection on miss/block
[-] Bleedout finisher percentage reduced to 7
[-] Decisive Strike first part range reduced by a bit
[-] Decisive Strike third stage no longer gives melee iframes
[-] Top Speed damage cut down in half
(This would absolutely gut him btw like holy shit)
its over
maybe fem tze is the friends we made along the way
(i gotta admit some of them were weird)
Why does this emote have a cooldown
I tried to use the cooking emote after getting hit out of it and I got this message I've never seen before. Is there any explanation as to why this happens? (Second image is to show what the emote is referencing)
one shot joseph move
not for a moveset or map or anything just made for fun
If I'm on the verge of a heart attack does that mean im playing the game correctly?
reddit.comAnti teaming system that would make everyone happy
First of all I want to say that I like fighting teamers
I like wining against them cuz it makes your feelings stronger and better cuz you won against TWO players
But I hate fighting them in the same time, since they get unfair advantage of no cooldown (since they can rely on each other) and they get higher damage
While you get the brusts you get your cooldown lowered by half (speed it up) and the damage you take gets reduced to half or you get your health back faster (both works) , this would fix both those two issues
And now you would say they could just abuse it for themselves
So we need to fix that as well, with the new detection system
Simply
Let's say we got into a fight, I took 60 damage
(am gonna refer to the teamers as t1 and t2)
T1 took 50 damage
T2 took 50 as well
The damage I took was from both t1&2 combined (40 from t1, 20 from t2)
But the 40 of the 50 did to them is from me
So the detection sees I did this much damage and it would see that I did 40 to both while they both did the most amount of damage to me
The system would detect that I'm the jumped on and they are the teamers, so it would give me the buff
And if they want to damage each other to abuse it then guess what? They succeeded to Lower each other's health to 30 hp
we gotta start treating tze like a person
the amount of times i’ve seen tze be dehumanized by this community is genuinely abhorrent. the first time i saw it happen was the time somebody wanted to ship jjs characters and locked onto the two that were both tze’s avatars, which was a little weird but he didn’t seem bothered by it.
now, all this “fem tze” stuff and the sexualization of a real person’s avatar is just gross. it shouldn’t have even started in my opinion. yes, it’s based off of an avatar tze has that he wore once for not even a second as a bit in one video, but the way most of you (hint: most) took it and drew it is all too far.
tl;dr: tze is a real person with real feelings and sexualizing him isn’t funny
I want to play roulette but it GENUINELY feels like 2/3 of my time is spent in the lobby instead of playing the game.
istg 75% of the time I get killed early weather its getting a bunch of bad moves and then getting hit with 4 overwhelmingly Lucky's in a row or getting rolled by Sukuna or just getting jumped in SRC roulette feels more like VR chat with how much time you just spend in the lobby. This is why FTT is the best gamemode no having to wait 7 and a half minutes in the lobby for 1 minute of game.
Am I just a bum (I am) or do yall feel the same way?