Might of ursine limits build variety
Enjoying S13 and all the changes to druid!
Whit that said, I do feel like might of ursine limits build variety. This unique pretty much forces all druid builds down the werebear/rampage ulti path. Which is kind of possible now with the new skill tree as well.
I guess this is what makes druid viable in a sense, so better to have it than not I guess. It just feels a bit sad when you try to theorycraft and always end up with might of ursine/flickerstep/resolve stacking/rampage as your main way to scale damage.
What is your experience? Do you agree? Or am I overreacting?