r/Cinema4D

🔥 Hot ▲ 867 r/Cinema4D+6 crossposts

Open HDRI – free CC0 HDRIs (project update + video)

u/hdrmaps — 11 hours ago

What are your PC specs? (and what would you upgrade?)

Just curious what everyone is using to render their creations…

You guys will laugh at me, but i’m currently using a Macbook Pro M3 w 128gb of ram… isn’t the best for rendering, but a beast at everything else i throw at it… trying to upgrade to a workstation PC soon :)

reddit.com
u/Stressisnotgood — 4 hours ago

i have c4d lite (through after effects) does it have the right tools to do fun compositing

It would be fun to learn how to take stock footage of a statue and make it look like the eyes are moving in real life by compositing the footage in cinema 4d. i haven't touched the program in years but I miss it. I have access to Cinema 4d Lite because I pay for Adobe After Effects / Adobe Creative Cloud and Maxon. are there any tutorials that could teach me how to do this? and if so, do I have all the features needed to do the compositing through my Cinema 4d Lite version?

reddit.com
u/Rachel_reddit_ — 17 hours ago

Game like depth rendering within redshift c4d

Hi everyone,

I’m currently trying to recreate a typical “render distance” effect from video games in Cinema 4D using Redshift, where objects gradually fade out as they get further away from the camera.

Unfortunately, I can’t get it to work properly. I’ve tried using camera distance in the shader to drive opacity, but the result is either too abrupt or just doesn’t behave the way I expect.

I’d like to avoid volumetric fog because of the render times, so I’m looking for a lightweight, shader-based solution instead.

Has anyone here done something like this before and maybe has a sample scene or node setup they could share? That would really help me understand how to set this up correctly.

Thanks a lot!

reddit.com
u/bushido1000 — 23 hours ago
🔥 Hot ▲ 114 r/Cinema4D

Hibiki Suntory Whisky - 21 Years old

A small render study of Hibiki 21. Spent most of the time getting the lights and the textures to behave right. Cinema 4D and Octane.

u/NoBread3202 — 2 days ago

Productrender

Here are some renders i did for a wireless USB adapter for mechanical keyboards. Please give me some feedback :)

u/PlexLWulf — 12 hours ago

Motion Tracking

Hello,

I was asking myself if there was a way to export the position data of an object during animation from Cinema4D to use it to position 2D animation in After Effects without having to use Track Motion ?

reddit.com
u/av4pxia — 1 day ago

Prevent C4D from baking ACES into output

Does anybody know how to prevent C4D/Redshift from baking ACES into the output of your render so it can be comped in Nuke? Currently, if you're using Nuke with ACES, renders from C4D will come in incorrectly because ACES is baked into the render.

There used to be an option to prevent Redshift from doing this in the render settings, but now they've moved ACES options to the project settings, and those options are no longer there.

reddit.com
u/eeldsgn — 1 day ago

Block guy won’t bind to joints

I’m starting to reach my wits end, I have the joints setup along the body and each object editable, but the option refusing to not be greyed out, is there a very recent guide I can follow, making this cannot be that complicated.

u/GetShrektz — 1 day ago
🔥 Hot ▲ 178 r/Cinema4D

Stylized Porsche for a private project short movie

Hey everyone.

A few days ago, I posted the wireframe view of my stylized Porsche project. Thanks for all the nice comments.

So, now the exterior is finished, and the mundane daily grind is calling me back.

When I have time again, I’ll work on the character, and then hopefully the environment, rigging, and off we go!

u/tom_at_okdk — 4 days ago
🔥 Hot ▲ 54 r/Cinema4D

Nostalgic | Bluetooth speaker & Record runner

Hey everyone! Made a 3D motion reel for a studio. Would love to see your feedback!

u/ValeriyYun — 3 days ago
🔥 Hot ▲ 50 r/Cinema4D

First Real 3D Character Test

I've done little noodly armed characters before, but this was my first real actual model where I played with the shapes and box modeled the head and body. I cheated the arms and hands and jaw (because i had NO idea how to make a mouth rig), and the whole thing is a bit of a mess but I love him. I learned a lot and would NEVER build this way again. Onto the next one!

u/Beau_McCombs — 3 days ago
🔥 Hot ▲ 247 r/Cinema4D+1 crossposts

Made this clip while waiting for the movie to premiere

Made some backrooms in C4D & Redshift, composited innAe 🫪

u/DyrGG — 5 days ago

A little progress BTS for work on a short film

Modelled and animated in Cinema 🎨

u/edc_creative — 3 days ago

Extract Alpha from PNG Script, because RS Color Splitter doesn't work with the Viewport

Hey everybody!

For quite a while now, it’s been really bugging me that I can’t properly use the Color Splitter in Redshift to create an alpha cutout. I often work with PNGs on planes, and I haven’t found a good solution for dealing with the alpha not showing correctly in the viewport when using the Color Splitter node.

I searched the web, but the only workaround I found was using the Standard Renderer material for cutouts… meh.

So I asked Claude AI for a solution, and it gave me a script that extracts the alpha from a file (or multiple files at once) and saves it separately.

I’ve saved it in my Dropbox along with a few other scripts (all AI-generated – I can’t code 🙄), in case anyone is interested:

https://www.dropbox.com/scl/fo/4irq037lvt7oulg6b47p2/AL6Ogt0S_tRrLSIVEW7-Vms?rlkey=wu4ipzpnttdi2mbgap7yx1zny&st=brq0n74o&dl=0
(extract_alpha_MULTIFILE.py)

TL;DR:
Color Splitter node with alpha → viewport issue
Claude AI generated a script to extract alpha into a separate file

reddit.com
u/marcihuppi — 3 days ago
▲ 31 r/Cinema4D+1 crossposts

Bees are important.

Found this on an old hard drive today. Made it for a client years ago. The keyframes are messier than I'd allow now, but the environment still holds up ig.

u/NoBread3202 — 4 days ago
🔥 Hot ▲ 183 r/Cinema4D+1 crossposts

Massive repository of 3D resources

Hi all! I have been working on compiling a big repository of 3d resources (both free and paid). My goal is to make a free resource that anyone can refer to. Please feel free to share your thoughts and suggestions, this is very much a work-in-progress.

github.com
u/devanshutak25 — 6 days ago