▲ 7 r/iosgaming
[DEV] I spent months building my first iOS game solo — a space puzzle where you align orbiting rings. Launching April 9!
Solo dev from Switzerland here. Orbit Lock is my first game — a precision puzzle where you tap to lock spinning rings into alignment. Simple concept but the timing gets intense in later stages.
What’s in it:
∙ 25 handcrafted levels across 5 stages + an endless mode
∙ Combo system and star ratings
∙ Daily challenges and a battle pass
∙ Custom Metal shaders for the nebula backgrounds
∙ Built entirely in SwiftUI
Been a wild ride going from zero game dev experience to getting approved on the App Store. Would love any feedback from this community!
u/xrkc6x — 6 hours ago