The more I play this game the more questions I have about it’s Development
I’m really enjoying the game -I just started Chapter 9 and well over 100 hours, and feel there is still a ton of stuff to see and do.
One thing I am noticing a bit is the discrepancies in different areas and interactions.
For example, almost of the NPC interactions are just “implied”. Someone mentions a letter, or a reward, of a gift, but they don’t even bother with a half assed animation, it just shows up in inventory. Sometimes they don’t even mention a letter, but you are somehow expected to know.
But…I just did a quest where I went to a marked location that was a window. I interacted with it, and the window actually slid open, with an NPC behind it.
The NPC suggested a bribe…and Kliff actually dug into his pocket and handed over an actual sack of coins! (Hopefully a Paltry Sack of Copper)
Then, the NPC actually handed over a scroll through the window! It was pretty cool.
I wonder now if all interactions were supposed to be this detailed, and they ran out of time.