
Underwater glitches with Rafael's shaders on the Steam Deck
Hey there!
I am on my first playthrough of Morrowind on my Steam Deck with just a very light mod setup, only using Rafaels shaders, Morrowind enhanced textures and delayed expansions. The weirdest thing I am using is probably the OpenMW fork that implements the Xbox UI. (https://ilikegothmommys.gitlab.io/openmw-xbox/)
The only problem I am facing is that whenever I am under water and look up at the water surface, the rendering just completely loses it, showing either some crazy blue color fill for the entire surface or some weird pink/black stripes pattern, ultimately turning into the following pattern, making it impossible to navigate under water. This happen to a much more severe degree when the underwater location is indoors.
I have played around with the shader list and it seems like the VAIO shader is what is causing this. Now I am not sure, but it seems like it's the main one, so I would like to keep it. In the settings, the only thing that seems to fix it is disabling the "Enable lights" setting, which also seems to kinda defeat the whole point of using the shaders to begin with.
Has anyone run into this on their Deck or PC and was able to fix it? Any advide would be appreciated.