How to get clean topology when importing Rhino models into Blender? Any auto-retopo plugins?
"Is there a way to get clean and not overly dense topology when bringing models from Rhino into Blender for rendering? My workflow is: model in Rhino → QuadRemesh → export → render in Blender. But if I set the polygon count too low the model gets damaged, and if I keep it high I get too many polygons and Rhino freezes during QuadRemesh. Is there any method, plugin, or addon that can automatically retopologize it without me having to do it manually?"