u/rubychoco99

Is EMS in NYC dying?

Is EMS in NYC dying?

High turnover rates, increasing patient to EMS ratio, low pay, held in a choke hold by FDNY, seemingly ineffective unions, no contract. Minuscule federal support, senate bill S4020A that would designate EMS as an essential service removed from state budget. FDNY illegally forcing fire cadets to be EMTs. Mayor Mamdani supporting strengthening FDNY EMS instead of separating it into it's own department. Bandaging an inherently flawed system.

How much more can NYC EMS take before it breaks? Does it need to self destruct before it can be rebuilt?

u/rubychoco99 — 6 days ago

Recently I saw a post about how shattering and corrosive do not affect energy weapons. That didn’t feel right so I decided to do my own testing. The results of my test is below:

Test Subject: Andreja set to energy resist 500

Weapon used in test: MGP Laser Rifle, fully kitted for damage including damage upgrade module, all relevant combat perks minus isolation, 1234 base energy damage.

Base damage on Andreja without effects: 309

Furious damage, with shattering, increase from 0% to 30%: 325, 341, 357, 374, 390, 406, 422

Corrosive lasts 6 seconds

Testing:

max furious, without shattering and with hitman, 402 base, 462 ADS

max furious, without shattering and with corrsive, 402 base, 542 corrosive procd

max furious, with shattering and with corrosive,  422 base, 570 corrosive procd, 3417 corrosive crit

max furious, with shattering and with hitman, 422 base, 2531 crit, 486 ADS, 2911 ADS crit

no furious, with shattering and with hitman, 325 base, 374 ADS

no furious, with shattering and with corrosive, 325 base, 439 corrosive procd

instigating with shattering and with hitman, 325 base, 649 first shot, 3894 first shot crit, 747 ADS first shot, 4478 ADS first shot crit

Conclusion:

So it turns out, yes shattering does not include the -30% to energy resistance as advertised, but it does add a 5% damage increase at least. There was, however, a significant increase in damage following corrosive being procd, about a 25% increase for the duration.

If playing max difficulty (lowest player damage) and you want to use an energy weapon semi auto rifle, I would recommend going furious and corrosive, and take skip shot over shattering due to shattering not working as advertised, unless it is fixed in the future.

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u/rubychoco99 — 14 days ago
▲ 250 r/Starfield

Might not be the best damage for a rifle, but it looks too cool not to use.

u/rubychoco99 — 15 days ago

I’m a new paramedic waiting to take the nyc REMAC. I know EMS is looking rough in NYC and I’m planning on taking on taking a post bacc program while I work as a medic. How is the future of EMS looking in the city over the next few years? Current consensus seems to be that the city is just ignoring the crisis with no plan.

reddit.com
u/rubychoco99 — 17 days ago