





A new design process I'm trying of fitting builds to the terrain
I thought some of you might be interested in seeing how I'm approaching factory design in my new world, fitting foundations to the terrain and then building within them.
I'm trying something new in the game I've just started and starting by fitting foundations to the area, then designing a factory layout in https://satisfactory-calculator.com/en/production-planner (simple then advanced mode) then in https://www.satisfactory-layouts.com
The ringing factory floor with concrete is loosely inspired by /u/FugitiveHearts's post on factory design.
I actually spent about the same amount of time designing my first factory (5 smart plating a minute) in https://www.satisfactory-layouts.com as I did constructing it in the game, and both of those were after I placed the foundations, which took probably twice as long!
Here's a link to the factory design in the Satisfactory Calculator Production Planner. See the images for the two stages of design in Satisfactory Layouts (it can't do non-rectilinear belts, otherwise you'd see the output belt going diagonally north west out of the top part to the space elevator I have there - if u/Falqoon sees this, I'd love to be able to put in 45 degree belts and diagonal foundations in your floor planner).
I'm yet to build a roof for it, as it will probably end up with multiple floors with different stages of space elevator production.
I guess the Guide flair fits best because it shows an approach to factory design that you can follow. I reposted this as a gallery rather than a link to a comment because it seems a lot easier to view.