Mortars are underutilized
Let’s start with two reasons I’ve seen people mentioning for not using mortars:
- In order to use mortars, you need to reach a pretty high rank, which takes quite a lot of time, and even then, it costs quite a lot of supplies.
- It is not accurate enough, and the chance of getting kills with it is pretty low.
My perspective:
You are free to disagree with me, but I think the way supplies and ranks are being handled is very flawed. I understand that in order to get balance, there have to be compromises. I will not act like I have some kind of magic solution. But people on this sub always say to me, "think of arma less as a game, and more as a battle simulation." Well, artillery, which mortars are included as part of, is an integral part of battle. Saying you do not have artillery in a real life scenario is a really crippling issue and a huge disadvantage.
I am not american, so I do not know what the american doctrine is. But where I am from, we have something called "softening the target". You do not engage a point of contention without artillery softening it first, after it has been confirmed there are no civilians in the area.
So what do I suggest? I know it is a completely different game with completely different emphasis on different aspects. But in squad, they figured out how to balance artillery. It is effective, but it is not overpowered. It is intense, but it does not cause too many performance issues. In squad, you cannot win without artillery.
I am not suggesting that arma become squad, but I do want the game to take inspiration from the positive aspects of its counterpart and leave the negative aspects behind.
In the meantime, do you know of any EU servers where mortar enthusiasts have a place?