Major DeAnima Update 1.2 Out Now - Introducing Dungeon Branches!
After months of hard work, I’m happy to announce that DeAnima 1.2 is finally available!
Steam Page: https://store.steampowered.com/app/2143790/DeAnima
New features include:
- Major Graphical Overhaul! The dungeon has a new grittier look, including higher quality textures and particle effects.
- 2 new dungeon branches to explore - The Mines & The Mortuary.
- 3 new monsters with unique special abilities - Parox, Obli and Wyvern.
- 3 new traps: Compulsion Trap and… I won’t spoil the others here!
- 2 new items: Potion of Polymorph & Ring of Fire Resistance.
- 17 new discoveries overall, including The Refracted Flame and The Pit Beneath.
- You can now trade items with Fayora, Valac and Hegor.
- You can now trigger monster invasions that could help or hinder your run.
- Vast improvements to 3rd ending (transcendence).
- You can now heal your thralls.
- Can now choose a random class at the start of the run.
- You can now rename your inventory items.
For those unfamiliar with DeAnima, it is a first person roguelike dungeon crawler with deep, challenging features you would usually only find in more traditional roguelikes, including:
- No meta progression.
- True Permadeath.
- Turn-based combat system.
- True identification system.
- Thrall (pet) system.
- Deity system.
- Beatitude system.
- Completion Marks.
- 15 conducts tracked in-game (Atheist, Bareknuckle, Carnivore, Dignified, Exposed, Faithless, Honorable, Miser, Pacifist, Righteous, Skeptic, Tenebrous, Unchanged, Vigilant, and Warden).
- 35 monsters, many of which have unique abilities you have to contend with.
- 3 different paths through the dungeon (with 3 distinct endings):
- Escape - for short runs that can be completed in a single session.
- Ascension - for longer runs over multiple sessions.
- Transcension - for very long runs over many sessions, intended for completionists.
- Over 100 items to discover including Potions, Scrolls, Wands, Rings and Bags, including fan-favourites like Scroll of Vorpalize Weapon, Wand of Polymorph and Ring of Slow Digestion.
- 16 character roles with unique abilities and traits including Rogue, Priest, Valkyrie and Tourist.
- 8 different game modes to unlock (called Torments), including Endless mode and Inner Hell mode (where you are limited to 5HP and all enemies are limited to 1HP!).
- 32 passive items called Burdens to unlock that dramatically affect each run, including Lump of Coal, Lucky Penny, Rusted Ankh, Wooden Spoon and the coveted Angelic Feather!
- Over 70 discoveries to track down in the dungeon, including Fountains, Sokoban-based puzzle rooms, The Altar of Sacrifice, Lairs where high-level monsters guard rare loot, Stashes and a special NPC called Wishbone who grants you the ability to wish for any item in the game (providing you can remember what it’s called!).
Thanks for reading and I hope you enjoy your descent into the Dungeon of Dread! Let me know in the comments how far you get and who your favourite class is!
u/pdrummond — 10 days ago