u/numquamdormio

▲ 728 r/horror

Evil Dead 2013 deserves to be in the conversation for top 3 Horror Reboots/ Remakes of all time.

I will happily die on this hill.

Jane Levy gets put through the absolute ringer and still gives a horror hall of fame performance. The way she manages to play like four versions of Mia so believably is nuts, and the whole thing would have fallen apart of she couldn't sell it.The supporting cast are however slightly forgettable, which is the one criticism I will give the film.

The premise is great, and the reason why nobody just books it out of there immediately when it starts getting creepy being due to their distrust of Mia's drug use is ingenious. It also solves the "why did nobody just call for help" question - by straight up just never showing a phone in the movie!

It's totally okay to watch if you've never seen an Evil Dead movie before. If you are a fan of the originals (which I am), it does a perfect job of toeing the line of not being just gratuitous fan service but providing enough nods for the fans to keep them guessing.

It carves out its own identity from the originals by reimagining the source material as a straight up horror with no comedic elements. Nothing is going to top the zany humour of the original trilogy (AVED aside), so they were wise to not even bother and focus on making it as straight up twisted as possible.

The scares are there, the gore is definitely there, with some truly gnarly body horror.

I genuinely believe that by the end of it, Mia deserves to at least top 5 final girl conversation. She's a drug addict, goes through withdrawal, gets possessed, gets buried alive, dies, gets brought back to life, rips her own arm off and then chainsaws a deadline straight through the face. That is objectively rad.

I just don't possibly know what more people would want out of a reboot/remake. Watching Evil Dead Rise really puts into perspective how great this movie is. EDR has an incredible premise and squanders it and is tonally all over the place.

ED2013 has a vision and executes it well.

I know Evil Dead Burn is coming out which I will obviously be watching and I hope it's half as good as 2013 is.

This is my perfect "let's get some buddies round, drink a few beers and have a great time" movie. Easily one of the most entertaining horror movies of the past 2 decades.

I feel like this movie doesn't get talked about enough in general. I don't really know which modern horror reboot comes close?

Thank you for coming to my Ted Talk. Because of this movie I will watch pretty much whatever Fede Alvarez wants to make, he's earned my loyalty 🫡

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u/numquamdormio — 8 hours ago

I have yet to meet a single person IRL who remembers Battleforge

I feel like I bought this game online when I was about 15 because I saw a banner ad for it online.

Nobody ever remembers it. I BARELY remember it myself. I think it had a kind of card / rts hybrid mechanic.

Does anyone else remember this?

u/numquamdormio — 1 day ago
▲ 120 r/Stellaris

Missiles are useless now?

Hello everyone,

Just got back into Stellaris after a while and I've just finished my latest game as a Pirate empire. Found the Black Needle, got the treasure, everything was great. I seem to never ever pick missiles in my runs, so I thought maybe it could be a fun change.

It was going okay until I had to defeat the Voidworm guarding the Gateway. It had only 14k health... But that's not a problem as I had an 18k fleet, decked out with tier 3 & 4 missiles on Corvettes, Cruisers and even a couple frigates.

It wiped my fleet. Then I came back with a similar amount, and it wiped my fleet AGAIN. Eventually I just put it off and came back with a 35k fleet and eventually that killed it.

Eventually I went through the gateway to confront the final pirate fleet and I had around 25k more fleet power. Again, everything was decked out with missiles & armour penetration weapons.

He wiped my fleet and only lost 10k fleet power. So he went from around 100k to 90k. I went from 125k to 0 (I managed to get around 30k back after emergency FTL).

Then, that Benet Thallasocracy (100k random endgame fleet that spawns) showed up just after I had rebuilt back to around 100k. For a final time, I went after them with the missile build.

Aaaaandd ... They lost even less than the pirate fleet, whilst they absolutely wiped my fleet. I went into the debug menu and yes they do have some strike craft but they seriously lost 5k fleet power whilst I lost everything.

I then just switched my fleet composition round again (mixture of kinetic and energy) and then wiped them out with ease. The same with the pirates.

I know that they made some changes to armour hardening etc, but did nobody check to see how much it would absolutely wreck missile builds? In my 10ish years of Stellaris, I've never seen one of my fleets get wiped without doing even 5% damage to a fleet of equal power.

Has anyone been able to make missiles work in the recent patch? I ask more out of curiosity than anything.

Thanks!

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u/numquamdormio — 2 days ago